RE: Player Pitch Pit - Jdaster64 - 11-11-2009
Debt Paid FTW. That alone changed my stance on the Animal Crosser as a playable.
RE: Player Pitch Pit - A.J. Nitro - 11-11-2009
(11-11-2009, 01:57 AM)Sol Wrote: I had an idea for the Animal Crossing villager's FS. It could be called "Debt Paid" or something, where basically the character takes out a bag of bells, throws it upwards off screen, and as they do their quick little "YEAH I'M DEBT FREE" dance, the largest version of the Animal Crossing house falls from the sky and lands on the stage, dealing massive damage to whoever it hits and sending them flying. It disappears after a bit. It was a rough idea, so it could be tweaked.
Another idea for his FS would be the golden tools. Maybe all his moves would just be made more powerful, and the ones involving the normal tools would be replaced with the golden versions and be given additional effects for the duration of the FS? I'm liking the "Debt Paid" idea better.
RE: Player Pitch Pit - HyperSonic92 - 11-11-2009
(11-10-2009, 04:18 PM)HyperSonic92 Wrote: Once again I nominate Rayman
VVV Click for moveset (VERY large though); inspired by my SSF2 Rayman VVV
Idle Animation 01: He pushes his hair back with his right hand then turns his head and scratches it with his left hand
Idle Animation 02: He grabs his torso with his left hand and spins it
Ground Attacks
*Netural Attack: A right hand punch, then a left hand punch, then finally a quick kick with his left foot.
*Dash Attack: Rolls across and pushes his feet forward.
*Strong Side: Claps both hands forward. Can push enemies back a small distance.
*Smash Side: Jumps back on his hands and delivers a mule kick. Good knockback but the beginning leaves his vunerable.
*Strong Up: Does an uppercut with his left hand. Weak but good for juggeling.
*Smash Up: Crouches a bit and brings his hands together to prepare for a duel-handed uppercut. Good knockback.
*Strong Down: A quick left handed punch while crouching. Trips enemies.
*Smash Down: Puts his hands on the ground as if to do a handstand and his feet shoot out from both sides. Good range but decent damage.
Aerial Attacks
*Netural Aerial: Fists spin around him. Multiple weak hits.
*Side Aerial: Kicks forward with his left foot. Decent damage and good knockback
*Back Aerial: Kicks behind him with his right foot. Similar in apperance to Sonic's Back Aerial but without turning around.
*Up Aerial: Punches upward with his right hand.
*Down Aerial: Shoves both feet down. Similar in apperance to Ganondorf's Down Aerial. Great for spiking.
Grabs
*Pummel: Punches with his left hand.
*Forward Throw: Lifts the opponent above him for a second and throws him/her down on the ground. Can be chain-linked.
*Back Throw: Grabs the opponent with both hands and spins him/her behind Rayman.
*Up Throw: Throws the opponent upwards. Similar in apperance to Rayman's Up Smash
*Down Throw: Slams the opponent to the ground and Rayman stomps on him/her five times with the final time being with both feet. Similar to apperance to Kirby and Metaknight's Down Throw but slower.
Special Attacks:
*Netural Special Attack - Fist Throw: His signature move; He winds his right hand (similar in apperance to DK's Netural Special charging animation but with Rayman's left foot up) then releases it. The longer he winds, the farther his fist flies.
*Side Special Attack - Lockjaw: Flings a Lockjaw forward. If anyone is hit by one, they get electrocuted. Doubles as a tethar recovery.
*Up Special Attack - Hair Coptor: Rayman gets a sudden boost upwards and uses his hair coptor to slowly glide down.
*Down Special Attack - Shock Rocket: Shoots out a Shock Rocket.
Final Smash - Flying Shell
*Rayman summons a Flying Shell and rides it across the stage. It can spin forward in a drill fashion or shoot out a yellow orb
Taunts
*Taunt 01: The taunt in Rayman 3 which turns Black Lums into Red Lums.
*Taunt 02: The "Level Completed" animation from Rayman 1.
*Taunt 03: The "Level Completed" animation from Rayman 2: The Great Escape.
Win Animations
*Win Animation 01: His "Minigame Won" animation from Rayman Raving Rabbids 1.
*Win Animation 02: His "Minigame Lost" animation from Rayman Raving Rabbids 1.
*Win Animation 03: His "New Minigame Record" animation from Rayman Raving Rabbids 1.
Alternate Costumes:
Red body and blue hair with red and blue shoes and a blue neckchief. Matching his Heavy Metal Fist attire.
Blue body and hair with blue and green shoes and a green neckchief. Matching his Lockjaw attire.
Green body and hair with green and red shoes and a red neckchief. Matching his Vortex attire.
Orange body and hair with orange and blue shoes and a blue neckchief. Matching his Shock Rocket attire.
Yellow body and hair with yellow and purple shoes and a purple neckchief. Matching his Coptor attire.
I'll have a sample sprite soon. Should I use his head for a series logo or the O on his shirt? Any comments?
RE: Player Pitch Pit - Gold - 11-11-2009
Might as well throw this out there.
(11-10-2009, 02:46 AM)Arthur Wrote: B Moves:
Tingle balloon
[All]
Tingle is carried into the air by his red balloon; the balloon itself does no damage but has fair knock back, then on his way back down Tingle flails around (doing minor damage then)
Tingle bomb
[Tingle Tuner]
Tingle Icon (from windwaker) appears on the ground under Tingle and after three seconds count down there is an explosion in that spot (or alternately Tingle detonates it at leisure?)
fighting cloud
[Freshly Picked Tingles rosy RupeeLand]
A dust cloud surrounds Tingle and he moves in the direction pushed, anybody who makes contact with the dust cloud takes damage
Tingle Shield
[tingle tuner] a shield of some sort
Tingle Fireworks
[Freshly Picked Tingles rosy RupeeLand]
Shooting fireworks.
Sleep Spray
[Freshly Picked Tingles rosy RupeeLand]
Spray that puts hit opponents to sleep.
Endless Love
[Freshly Picked Tingles rosy RupeeLand]
A ‘stunning’ perfume.
Bomb /NitroBomb
[Freshly Picked Tingles rosy RupeeLand]
Bomb shaped glass jar filled with an explosive mix. (nitro bomb is much bigger version)
Ting
[Tingle Tuner]
Health restoring potion.
Tingly
[Freshly Picked Tingles rosy RupeeLand]
Power-up potion
A moves:
Shovel
[Freshly Picked Tingles rosy RupeeLand]
Hit people with shovel. (smash form could be the bridge builders pickaxe – or the golden one you get after completing all the bridges)
Spin
[All]
Tingle spins dealing damage
Dancing in general
[all]
Tingle dances around in quick jabbing motions dealing damage. (flashy arm waving, sharp kicks, various poses)
Map
Smacks with map
Confetti
[All]
Tingle throws confetti (most likely while performing a smash attack)
Possible Final Smashes:
Tingle Tuner
[WindWaker]
Tingle drops bombs out of thin air using a tingle icon as a pointer. Tingle is given a certain rupee limit and each bomb costs 10 rupees and there is a certain time limit.
Rupee Cannon
[Freshly Picked Tingles Rosy RupeeLand]
Tingle dons a pink Tingle suit and flies to the (side of the screen or bottom of the screen) where he can scroll (up and down or side to side) and shoot a stream of rupees.
Whistle
[Freshly Picked Tingles Rosy RupeeLand]
Tingle blows his whistle and his dog and various body guards jump out and beat the crap out of anybody caught in their dust cloud.
Tingle Tower
[All]
Tingles tower springs out of the ground dealing huge damage and knock back.
Uncle Rupeeji
[Freshly Picked Tingles Rosy RupeeLand]
Tingle offers a few rupees in prayer and Rupeeji smites opponent
Tingle Tingle Kooloo-Limpah
[all]
Larger versions of non-used B moves.
-
Also maybe something involving his real uncle and his brothers and that Tingle who isn't actually his brohter?
Or something that like puts everybody into Tingle suits for a little bit and puts rupees around the level. The people wearing a Tingle suit are constantly having their damage % increased, but if they manage to get one of the rupees it stops, and then from then on (and for Tingle the whole time) the rupees lower their damage %
RE: Player Pitch Pit - D2S-Speed - 11-11-2009
Koompah Loompah Doo did somebody finally include me in a Smash Game?
RE: Player Pitch Pit - Rökkan - 11-11-2009
If you could specify more what exactly those attacks does instead of writing such short descriptions about what they are, I would be more interested in Tingle >:
RE: Player Pitch Pit - Koopaul - 11-11-2009
Okay I've been biding my time looking over the many ideas I had for him and picked the good ones... Now I'm ready! As you must know I've been pitching this one character the wrong way for a while but I've got it down now and you won't be disappointed!
Behold! SAMURAI GOROH
"A sword character? You must be crazy!" Aha what if I told you he I made him a very unique sword character? I have a solution!
Because Goroh is a self proclaimed Samurai, he must also know some martial arts right?
Instead of using his sword all the time like all the other sword users he reserves it specially for his B moves only. The rest of the time he has his sword withdrawn and uses his surprisingly nimble fighting moves.
He's more agile than he looks, take a look at his flips!
At 47 seconds.
I figure I'll use that flip as a dodge or a dash attack going forward.
As for his precious katana I managed to come up with some unique moves.
-For his Standard B Goroh answers to the Captain's Falcon Punch with his own Samurai Sword.
Press the button and Goroh will crouch and reach for his katana. He'll pause for a second HIIIIIIIII... YA! He'll draw his sword at blinding speed and immense power.
Like the Falcon Punch which does a charge before unleashing fast.
-B Side is the Samurai Leap. Goroh dashes up and forward at an angle really fast similar to Wolf's B Side. Except he drops straight down with his sword in a big slice slam!
This can be dangerous to use as a recovery because if you miss the edge you'll drop straight down!
-B Up is Katana Swirl. Like Samus, Goroh goes straight up in a screw attack fashion with his sword. However this move has a lot more range and doesn't suck foes up to do lots of damage. Its weaker too.
The move trades power for range.
-B Down is the Samurai Furry Move. Hold the button down and Goroh will draw his sword and charge up. Like King Dedede's B Down, Goroh can walk around while charging. If you let go too early he'll just do one stab forward. However the longer you charge the more swipes he'll unleash!
Fully charged he'll release many blinding slashes with his blade that look something like THIS
So instead of charging up for one powerful swipe like you usually do in Smash, you're charging up for many fast ones.
I may have made all this stuff up for him, but they aren't far fetched. They're based on what you'd expect to see. Nothing pulled directly from the ass like jet packs or lasers! They're all reasonable moves based on the sword and combat.
Don't worry, I will use as much as I have witnessed from the games like THIS for his fighter stance and taunts.
Whaddya think now? He's the best next choice for an F-Zero character. And its not like I'm choosing PJ the Funky Taxi Driver.
In my opinion F-Zero deserves another rep. Not only is F-Zero a long running franchise with many games, but it was one of the franchises actually chosen in THE FIRST SMASH BROS. Since then every franchise (except Yoshi and F-Zero) has had another character added. Yoshi can't be helped but F-Zero... That's a no brainer!
RE: Player Pitch Pit - Ton - 11-11-2009
Was that so hard?
I'm genuinely impressed. That's not a bad moveset.
RE: Player Pitch Pit - Koopaul - 11-11-2009
No... I guess not. Wahaha!
Anyway he only uses his sword for the B moves. That makes it less annoying to have another sword user.
RE: Player Pitch Pit - Ton - 11-11-2009
The idea of a fat ninja makes me laugh. See, because of this topic I'm actually thinking Goroh, Animal Crossing Villager, and Tingle could all work.
RE: Player Pitch Pit - HyperSonic92 - 11-11-2009
(11-11-2009, 10:10 PM)Tonberry2k Wrote: The idea of a fat ninja makes me laugh. See, because of this topic I'm actually thinking Goroh, Animal Crossing Villager, and Tingle could all work. Not to sound annoying but what about Rayman? Does my moveset make you think he can work?
RE: Player Pitch Pit - Ton - 11-11-2009
Honestly, I'm putting off looking at the third party suggestions until after the voting is decided. I'll look though. Don't worry.
RE: Player Pitch Pit - Koopaul - 11-11-2009
Yes third parties are very... controversial, besides first-parties always come first.
RE: Player Pitch Pit - Solink - 11-11-2009
Goroh would be awesome to play as! :]
RE: Player Pitch Pit - Angelglory - 11-11-2009
The power of sexy movesets strikes again.
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