Super Star Ultra - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Super Star Ultra (/thread-2356.html) |
RE: Super Star Ultra - Geo the Fox - 10-27-2008 (10-27-2008, 01:44 PM)Egallardo26 Wrote:(10-27-2008, 12:40 PM)omegakyogre Wrote: a color replacement program or tool. I know this one really good site that can answer your question... RE: Super Star Ultra - Egallardo26 - 10-27-2008 (10-27-2008, 02:02 PM)Geo the Fox Wrote:(10-27-2008, 01:44 PM)Egallardo26 Wrote:(10-27-2008, 12:40 PM)omegakyogre Wrote: a color replacement program or tool. thanks for the help lol RE: Super Star Ultra - Omegakyogre - 10-27-2008 (10-27-2008, 12:59 PM)Drshnaps Wrote: While we're on the topic of Meta Knight, you guys got to check this out: I know! I got so pissed off when I discovered that while playing the game. I was really excited about being able to have those sprites, too. :\ It's not just his cape -- I know his entire defeat/retreat animation (at the very least the parts where you only see his cape) was done the same way. I can't remember whether or not his intro animation had it done, as well. EDIT: Ice Kirby's sheet fixed. (If you don't see the changes in the sheet, clear your cache and refresh) RE: Super Star Ultra - Danny531 - 10-27-2008 awesome! wow you guys are really going fast! cant wait for more! RE: Super Star Ultra - Geo the Fox - 10-27-2008 Manaphy OK'd it. Gimme Beam. RE: Super Star Ultra - Cshad - 10-27-2008 (10-27-2008, 12:59 PM)Drshnaps Wrote: While we're on the topic of Meta Knight, you guys got to check this out: They also reshaded simmiror's climbing poses from the original super star RE: Super Star Ultra - Seiryu's Tear - 10-28-2008 Dr. Schnaps! Your Revenge of the King enemy sprites is missing something! Blade Knight has a jumping animation. RE: Super Star Ultra - Omegakyogre - 10-28-2008 (10-28-2008, 11:13 AM)Seiryus Tear Wrote: Dr. Schnaps! Your Revenge of the King enemy sprites is missing something! Blade Knight has a jumping animation. Are you sure it's the enemy Blade Knight that has a jumping animation or the Helper to Hero Blade Knight? I've never seen an enemy Blade Knight jump. RE: Super Star Ultra - Seiryu's Tear - 10-28-2008 Its the enemy Blade Knight. I saw it happen when I first played through Revenge of the King. Surprised the heck outa me. RE: Super Star Ultra - Jermungandr - 10-28-2008 Uh, yeah he jumps but he doesn't have any special sprites for it. He just uses his normal walking and attacking sprites. Anyways, Boss Meta Knight is done. I'll make an icon for it after I get some sleep: [EDIT] Crap, I forgot to fix the colors on the fallen sword for Kirby and add the GET IT! message. I'll have to fix that when I wake up too. [DOUBLE EDIT] Okay, done. I call Hammer Kirby next. RE: Super Star Ultra - Omegakyogre - 10-29-2008 (10-28-2008, 02:02 PM)Drshnaps Wrote: Uh, yeah he jumps but he doesn't have any special sprites for it. He just uses his normal walking and attacking sprites. I wonder why they only changed his wings... (Or rather, why they changed anything at all...) Are there any other major differences between the two besides his wings? RE: Super Star Ultra - Geo the Fox - 10-29-2008 From what I can see, a ton of effects are different/unique to the boss. His slashing and tornado for instance... + the poses from after his fight. RE: Super Star Ultra - Seiryu's Tear - 10-29-2008 (10-28-2008, 02:02 PM)Drshnaps Wrote: Uh, yeah he jumps but he doesn't have any special sprites for it. He just uses his normal walking and attacking sprites. Wait! I meant Sword Knight. "SWORD KNIGHT"! XD RE: Super Star Ultra - Jermungandr - 10-29-2008 I know what you meant but the answer is still the same. (10-29-2008, 02:43 PM)Geo the Fox Wrote: From what I can see, a ton of effects are different/unique to the boss. His slashing and tornado for instance... + the poses from after his fight.Compare his walking and running animations as well; they are way different. The boss version barely turns his head as he walks and his running animation only has three frames. RE: Super Star Ultra - Ton - 11-01-2008 So how's the ripping going, everyone? |