And then something was finished - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: And then something was finished (/thread-11758.html) |
RE: Now it's about busty maid robots - Darking - 03-13-2010 Uh... its good, but there are a few problems: -First of all, the head is too forward. Move it at leat a pixel to the left. -The arms should be a little longer -The legs looks too short, mostly because the knees need to be more up, probably hidden behind the dress. RE: Now it's about busty maid robots - Chaoxys - 03-13-2010 I agree with the last two, not so sure about the head. I tried moving it back and it looked like her neck was broken or something. RE: Now it's about busty maid robots - Gors - 03-13-2010 Your sprite had too much tits, I cut some of it down so it'd balance out more also, I tried placing her head properly, not so sure if I managed to fix it the rest is p. much the same RE: Now it's about busty maid robots - Chaoxys - 03-13-2010 Aw, I love too much tits. :c Nah, I'm kidding. I'll work with that, thanks. RE: Now it's about busty maid robots - Dave - 03-13-2010 Now that I look at it, the shading on the legs seems..a bit too much, cuz the main character's shading is not as much as the robot, but I dont think it should be fixed RE: Now it's about busty maid robots - Maneko - 03-13-2010 She looks cuter with the smaller chest, actually. RE: Now it's about busty maid robots - Chaoxys - 03-13-2010 Suddenly back to ghosts. Still a WIP. The bobbing he's doing will be more random in game since he will be following you, so I made a little pattern to avoid him just sitting in place. RE: Back to ghosts again - Medevenx - 03-14-2010 The lady robot needs hair behind her head IMO. RE: Back to ghosts again - Chaoxys - 03-15-2010 Well, she had hair, it just doesn't stick out or anything. I could try making it come down more so it's more noticeable though. RE: Now it's about busty maid robots - Darking - 03-15-2010 (03-13-2010, 07:08 PM)*Gorsal* Wrote: This, man, is a great improvement. RE: Back to ghosts again - Chaoxys - 03-17-2010 Working on a general design for a robot pod to be used by smaller enemies. Also Machine gun hands. RE: Back to ghosts again - Dave - 03-17-2010 Cool, I like the concep of the body and the position it has RE: Back to ghosts again - Gors - 03-17-2010 the angle in the machine guns are... strange. They should point pratically the same way, because the target is ONE object. I'd make the visible hole a little more squinted, and the profile view one the same as the first one. RE: Back to ghosts again - Chaoxys - 03-17-2010 (03-17-2010, 02:31 PM)*Gorsal* Wrote: the angle in the machine guns are... strange. They should point pratically the same way, because the target is ONE object. I'd make the visible hole a little more squinted, and the profile view one the same as the first one. I originaly had it like that but it looked odd, but you are right. I'll probably just have to resprite the body and make her face straight forward. RE: Back to ghosts again - Chaoxys - 03-18-2010 Having some trouble with shading here, also having trouble with AA, the outline looks way to lumpy. If anyone wants to take a crack at editing it, go ahead. |