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Mr. C's N64 Textures - Printable Version

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RE: Mr. C's N64 Textures - Garamonde - 08-06-2012

OMG I remember Rocket!!! I got these. Big Grin


RE: Mr. C's N64 Textures - Ton - 08-06-2012

Awesome! I love 'em!


RE: Mr. C's N64 Textures - Mr. C - 08-08-2012

I'm here again! You know what that means! More textures! Yaaay...

[Image: conkerbfd.png]
NPCs
[Image: scaled.php?server=42&filename=conkerbfdb...es=landing][Image: scaled.php?server=10&filename=conkerbfdc...es=landing][Image: scaled.php?server=571&filename=conkerbfd...es=landing][Image: scaled.php?server=835&filename=conkerbfd...es=landing][Image: scaled.php?server=525&filename=conkerbfd...es=landing][Image: scaled.php?server=442&filename=conkerbfd...es=landing][Image: scaled.php?server=827&filename=conkerbfd...es=landing][Image: scaled.php?server=189&filename=conkerbfd...es=landing]
Enemies & Bosses
[Image: scaled.php?server=155&filename=conkerbfd...es=landing][Image: scaled.php?server=10&filename=conkerbfdb...es=landing][Image: scaled.php?server=339&filename=conkerbfd...es=landing][Image: scaled.php?server=194&filename=conkerbfd...es=landing]

[Image: scaled.php?server=18&filename=dkracing.png&res=landing]
Playable Racers
[Image: scaled.php?server=705&filename=diddykong...es=landing][Image: scaled.php?server=802&filename=diddykong...es=landing][Image: scaled.php?server=850&filename=diddykong...es=landing][Image: scaled.php?server=685&filename=diddykong...es=landing][Image: scaled.php?server=607&filename=diddykong...es=landing][Image: scaled.php?server=155&filename=diddykong...es=landing][Image: scaled.php?server=845&filename=diddykong...es=landing][Image: scaled.php?server=256&filename=diddykong...es=landing]
[Image: scaled.php?server=98&filename=diddykongr...es=landing][Image: scaled.php?server=849&filename=diddykong...es=landing]


RE: Mr. C's N64 Textures - Garamonde - 08-08-2012

Diddy Kong Racing!!! Big Grin
They're up.


RE: Mr. C's N64 Textures - Mr. C - 08-13-2012

Lots more textures from lots more games! Smile

[Image: Banjo-Kazooie.png]
Playable Characters
[Image: scaled.php?server=43&filename=banjokazoo...es=landing]

[Image: N64ChameleonTwist2.png]
Bosses
[Image: scaled.php?server=444&filename=chameleon...es=landing][Image: scaled.php?server=822&filename=chameleon...es=landing][Image: scaled.php?server=706&filename=chameleon...es=landing][Image: scaled.php?server=816&filename=chameleon...es=landing][Image: scaled.php?server=819&filename=chameleon...es=landing][Image: scaled.php?server=17&filename=chameleont...es=landing]

[Image: conkerbfd.png]
Playable Character
[Image: scaled.php?server=823&filename=conkerbfd...es=landing]
NPCs
[Image: scaled.php?server=515&filename=conkerbfd...es=landing][Image: scaled.php?server=515&filename=conkerbfd...es=landing]
Enemies
[Image: scaled.php?server=801&filename=conkerbfd...es=landing]

[Image: dkracing.png]
NPCs
[Image: scaled.php?server=221&filename=diddykong...es=landing][Image: scaled.php?server=100&filename=diddykong...es=landing][Image: scaled.php?server=52&filename=diddykongr...es=landing][Image: scaled.php?server=542&filename=diddykong...es=landing][Image: scaled.php?server=809&filename=diddykong...es=landing]

[Image: gex64etg.png]
Enemies & Bosses
[Image: scaled.php?server=651&filename=gex64drag...es=landing][Image: scaled.php?server=155&filename=gex64eggi...es=landing][Image: scaled.php?server=825&filename=gex64moos...es=landing][Image: scaled.php?server=254&filename=gex64ninj...es=landing][Image: scaled.php?server=543&filename=gex64samu...es=landing][Image: scaled.php?server=864&filename=gex64spar...es=landing][Image: scaled.php?server=52&filename=gex64thede...es=landing]

[Image: scaled.php?server=201&filename=ratattack...es=landing]
Playable Characters
[Image: scaled.php?server=444&filename=ratattack...es=landing][Image: scaled.php?server=692&filename=ratattack...es=landing][Image: scaled.php?server=859&filename=ratattack...es=landing][Image: scaled.php?server=138&filename=ratattack...es=landing][Image: scaled.php?server=31&filename=ratattackm...es=landing][Image: scaled.php?server=6&filename=ratattackpe...es=landing][Image: scaled.php?server=62&filename=ratattacks...es=landing][Image: scaled.php?server=843&filename=ratattack...es=landing]
Enemies & Bosses
[Image: scaled.php?server=28&filename=ratattackb...es=landing][Image: scaled.php?server=812&filename=ratattack...es=landing][Image: scaled.php?server=571&filename=ratattack...es=landing]

[Image: scaled.php?server=259&filename=siliconva...es=landing]
Animals
[Image: scaled.php?server=824&filename=siliconva...es=landing][Image: scaled.php?server=534&filename=siliconva...es=landing][Image: scaled.php?server=405&filename=siliconva...es=landing][Image: scaled.php?server=6&filename=siliconvall...es=landing]


RE: Mr. C's N64 Textures - Garamonde - 08-13-2012

There got everything~


RE: Mr. C's N64 Textures - Mr. C - 08-15-2012

Hey guys! I got more textures for ya! Well, I guess that's not really a surprise, but I have news! I've gotten back into Chameleon Twist 2. I went and ripped the other 3 playable characters, but I also went back and re-ripped Davy to organize things. I've always felt the current sheet is a bit confusing, because I didn't know how to go about it, what with the different costumes... This one looks much better! I'm currently working on more backgrounds and the chameleons' Japanese models!

[Image: N64ChameleonTwist2.png]
Playable Characters
[Image: davy_icon.png][Image: scaled.php?server=809&filename=chameleon...es=landing][Image: scaled.php?server=41&filename=chameleont...es=landing][Image: scaled.php?server=254&filename=chameleon...es=landing]
NPCs
[Image: chameleontwist2rabbitic.png]
Backgrounds
[Image: scaled.php?server=717&filename=chameleon...es=landing]

[Image: dkracing.png]
NPCs
[Image: scaled.php?server=708&filename=diddykong...es=landing][Image: scaled.php?server=824&filename=diddykong...es=landing]
Tracks
[Image: scaled.php?server=841&filename=diddykong...es=landing][Image: scaled.php?server=826&filename=diddykong...es=landing][Image: scaled.php?server=692&filename=diddykong...es=landing][Image: scaled.php?server=338&filename=diddykong...es=landing][Image: scaled.php?server=27&filename=diddykongr...es=landing]


RE: Mr. C's N64 Textures - Ton - 08-15-2012

The rabbit tag looks like it was sheared on the left side.


RE: Mr. C's N64 Textures - Mr. C - 08-15-2012

(08-15-2012, 05:10 PM)Tonberry2k Wrote: The rabbit tag looks like it was sheared on the left side.

Oops! Embarassed It's fixed now.


RE: Mr. C's N64 Textures - Garamonde - 08-15-2012

I got you~


RE: Mr. C's N64 Textures - Mr. C - 08-17-2012

More textures! the Chameleon Twist 2 project is coming along swimmingly (Do people still say that?)! I also looked into the Japanese version of the first Chameleon Twist... I thing Japan might've given us an unfinished version of the game...

Anyway, here's all I got this time!

[Image: ChameleonTwist1.png]
Playable Characters
[Image: scaled.php?server=84&filename=chameleont...es=landing]

[Image: N64ChameleonTwist2.png]
Playable Characters
[Image: scaled.php?server=819&filename=chameleon...es=landing][Image: scaled.php?server=607&filename=chameleon...es=landing]

[Image: conkerbfd.png]
Enemies & Bosses
[Image: scaled.php?server=823&filename=conkerbfd...es=landing]


RE: Mr. C's N64 Textures - Garamonde - 08-17-2012

"I got eet!"


RE: Mr. C's N64 Textures - TGE - 08-17-2012

Professor von Kripplespac...
hmmm
Weird name O.o


RE: Mr. C's N64 Textures - Mr. C - 08-20-2012

This time, I'll get right to it: I've got several different Banjo transformations from Banjo-Tooie, Chameleon Twist 2 backgrounds, an enemy from Gex 64, and Pokemon Snap backgrounds!

[Image: banjo-tooie.png]
Playable Characters
[Image: scaled.php?server=715&filename=banjotooi...es=landing][Image: scaled.php?server=843&filename=banjotooi...es=landing][Image: scaled.php?server=824&filename=banjotooi...es=landing][Image: scaled.php?server=15&filename=banjotooie...es=landing][Image: scaled.php?server=585&filename=banjotooi...es=landing][Image: scaled.php?server=571&filename=banjotooi...es=landing]

[Image: N64ChameleonTwist2.png]
Backgrounds
[Image: scaled.php?server=339&filename=chameleon...es=landing][Image: scaled.php?server=51&filename=chameleont...es=landing][Image: scaled.php?server=694&filename=chameleon...es=landing]

[Image: gex64etg.png]
Enemies & Bosses
[Image: scaled.php?server=824&filename=gex64cave...es=landing]

[Image: pokesnap.png]
Backgrounds
[Image: scaled.php?server=39&filename=pokesnapbe...es=landing][Image: scaled.php?server=211&filename=pokesnapt...es=landing][Image: scaled.php?server=688&filename=pokesnapv...es=landing]


RE: Mr. C's N64 Textures - Garamonde - 08-25-2012

Oh crud, I forgot to upload these before I updated TTR! My bad! Sick
They're up now. Also, I'd like to finally take the time to address a small issue with your sheet links.
I know you use ImageShack, but what I don't understand is, why are some of them normal (example: http://img577.imageshack.us/img577/2386/chameleontwist2carnival.png), while others are different (example http://desmond.imageshack.us/Himg10/scaled.php?server=10&filename=pokesnapvolcano.png&res=landing)? What is this "desmond.imageshack", with "&res=landing" at the end of the .png? I don't see that happen to anyone else who uses ImageShack, so I just thought I'd ask about your uploading process. Because on the site, it was pointed out in the errors thread that on sheets that had the res=landing at the end of the links made the image sheet information bonk up (see this sheet for example): http://www.textures-resource.com/other_systems/ratatk/sheet/4219 While sheets that had a normal link are fine: http://www.textures-resource.com/other_systems/pokesnap/sheet/4275 So in short it's normally supposed to say "PNG (image/png)", along with the sheet's dimensions, but the ones uploaded via the weird links make it say "PNG&RES=LANDING ()" and the the dimensions show as "x pixels". This forces me to have to save the sheets to my computer and upload them that way so that they show as normal .PNGs, which takes much longer. I don't want to have to ask you to use another image hoster but if you could try to make sure that your future sheets have normal links ending in .png before posting them that would be very much appreciated! Sorry for the huge winding post!