Major Pokemon Black and White Animation Ripping Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Major Pokemon Black and White Animation Ripping Project (/thread-15517.html) Pages:
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RE: Major Pokemon Black and White Animation Ripping Project - Lee Dewyze - 10-11-2010 @Jefelin Oh thank you very Much^^ RE: Major Pokemon Black and White Animation Ripping Project - Jefelin - 10-11-2010 @AJ Games: Nothing happens and you have done, let the staff is helpful, just enter my credit and post in the first post. This is the image that I use, look at the first page in the templates that are already. http://img829.imageshack.us/i/wobbuffet2.jpg/ I'd be very grateful There is a tutorial posted by metalflygon08 on the second page, check it out, you can help Here I bring Yanappu RE: Major Pokemon Black and White Animation Ripping Project - Lee Dewyze - 10-11-2010 Jefelin are you gonna rip Kirumiru? RE: Major Pokemon Black and White Animation Ripping Project - Jefelin - 10-11-2010 Yes, but if you want to do I do other ;P Well, here's Boappu RE: Major Pokemon Black and White Animation Ripping Project - Deneb87 - 10-11-2010 can i suggest to make all the gif in the same size, like this: 120 * 120 pixels, made from metalflygon sheet and, also, it can be nice to save them in *.psd, so that they can be easily shared, modified or corrected here it is: http://www.mediafire.com/?hem783oi3fmxe RE: Major Pokemon Black and White Animation Ripping Project - Jefelin - 10-11-2010 You see this is not necessary, gif format can be modified by any design program, there are even exclusive programs for that, and as soon as the size, it is counterproductive to everyone that size, small pokemon take up more memory and will not of all, we must adapt each sprites according to their needs, I try to optimize them to occupy as little as possible. There are also problems in Explorer and Chrome that makes heavy Gif not play well. I do not know if you'll agree but I think what you raise is more work and less effective. Sorry for the speech And here Hiyappu RE: Major Pokemon Black and White Animation Ripping Project - Locked Achievement - 10-11-2010 These really ought to be uploaded too the main site. They are awesome! Keep it up! RE: Major Pokemon Black and White Animation Ripping Project - Jefelin - 10-11-2010 And I have to Zoroark, so I'll post when I get home RE: Major Pokemon Black and White Animation Ripping Project - Deneb87 - 10-11-2010 (10-11-2010, 09:44 AM)Jefelin Wrote: You see this is not necessary, gif format can be modified by any design program, there are even exclusive programs for that, and as soon as the size, it is counterproductive to everyone that size, small pokemon take up more memory and will not of all, we must adapt each sprites according to their needs, I try to optimize them to occupy as little as possible. Using a specific programs only to manage gif is ... lol. Photoshop *.psd format is an universal, easy and portable container for images, there is no real reason to not use it. The gif you have made is bad optimized ... 68 Kb Maybe your program is not so good as you think This one is better (28 kb), edited and saved with photoshop... and up to 120*120, only 32 kb Making all images at the same size is good for repository, alignement, etc. edit: forgot trasparency.. the size is the same (maybe less) RE: Major Pokemon Black and White Animation Ripping Project - Jefelin - 10-11-2010 Well now ready Zoroark, today I see this a little off, encouragement guys. And Kurumigan @Deneb87: I also optimize them as well, but I really like is to set the sprite conrespecto substance, but if that will put them well, now that the. psd and size remain unconvinced, my Zekrom is larger than 128x128 for example . RE: Major Pokemon Black and White Animation Ripping Project - Dragoon - 10-11-2010 Been busy on another project unrelated to sprites, sorry. When its finished I'll get back to this, should be only a day or two. RE: Major Pokemon Black and White Animation Ripping Project - metalflygon08 - 10-11-2010 I start a job today, so I won't be as active as I'd like, but I will try to be here as much as possible. Can I ask someone to become resonsible for keeping the 'All Ripped Stuff' spoiler up to date for me? G2g now, break has ended. RE: Major Pokemon Black and White Animation Ripping Project - Jefelin - 10-11-2010 Sorry, but I've noticed a small error in Bijuron, so here it is completely renovated and upgraded, have someone added to the main post. RE: Major Pokemon Black and White Animation Ripping Project - Kazuma - 10-11-2010 Flygon if you tell me what to do, i will try RE: Major Pokemon Black and White Animation Ripping Project - Deneb87 - 10-11-2010 Here it is something: |