by Cyrus Annihilator [SNES] - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: SNES (https://www.vg-resource.com/forum-46.html) +------- Thread: by Cyrus Annihilator [SNES] (/thread-17531.html) |
RE: by Cyrus Annihilator [SNES] - Hiynastrike - 09-12-2012 (09-12-2012, 03:30 PM)Cyrus Annihilator Wrote: Guys, put it in a frame and hang on the wall! pixel-ART!!! Yay!!! Finally I have a place to put my Duck Ninjas! but you did miss some stuff like the lightning background (when there are yellow parts in the sky) and the mid Sunny/stormy Background (happens when the Witch docter is taking Maui's/Cold's Souls) RE: by Cyrus Annihilator [SNES] - Cyrus Annihilator - 09-12-2012 Hey dude, I was thinking about the ninja clones. They deserve something more than a corner of the main character's sheet... =/ I was thinking on merging them with the boss Shuriken. What do you think? RE: by Cyrus Annihilator [SNES] - Hiynastrike - 09-12-2012 (09-12-2012, 04:32 PM)Cyrus Annihilator Wrote: Hey dude, I was thinking about the ninja clones. They deserve something more than a corner of the main character's sheet... =/ Sounds like a good idea but it would be better if you had the enemy only sprites there too instead of on the cold shadow sheet I have the colors if you want them RE: by Cyrus Annihilator [SNES] - Cyrus Annihilator - 09-15-2012 I have them, but not organized as yours. Thank you! RE: by Cyrus Annihilator [SNES] - Hiynastrike - 09-15-2012 (09-15-2012, 06:24 PM)Cyrus Annihilator Wrote: I have them, but not organized as yours. Thank you! No problem RE: by Cyrus Annihilator [SNES] - Davy Jones - 09-15-2012 Mh, are you sure the greyscaled area is covering the whole stage or are the stone statues with their fireball eyes not flashing? RE: by Cyrus Annihilator [SNES] - Cyrus Annihilator - 09-16-2012 For the fireball eyes, I took all the sreenshots when they aren't glowing. The alternative palettes are just a sample, not the whole stage... RE: by Cyrus Annihilator [SNES] - Garamonde - 10-16-2012 Updated the Mallard sheet and uploaded the stage 2-1 sheet was that all? RE: by Cyrus Annihilator [SNES] - Cyrus Annihilator - 10-20-2012 I'll do more, as agreed with hiynastrike: Ninja training grounds Test of Duckhood Realm of the Dead RE: by Cyrus Annihilator [SNES] - Hiynastrike - 10-20-2012 (10-20-2012, 02:33 PM)Cyrus Annihilator Wrote: I'll do more, as agreed with hiynastrike:I will trade you Sacrifice of Maui for Test of Duckhood RE: by Cyrus Annihilator [SNES] - Cyrus Annihilator - 10-23-2012 Feel free buddy, I didn't started yet. RE: by Cyrus Annihilator [SNES] - Cyrus Annihilator - 05-14-2013 Oh my beloved topic, please rise from the ashes! Undercover Cops > Playable Characters She has some stupid moves, but a cool design. This game style is very similar to Metal Slug series. RE: by Cyrus Annihilator [SNES] - T0misaurus - 05-14-2013 Woohoo!Awesome,are you going to rip the other chars?? RE: by Cyrus Annihilator [SNES] - Garamonde - 05-14-2013 up. RE: by Cyrus Annihilator [SNES] - Cyrus Annihilator - 05-14-2013 (05-14-2013, 07:08 PM)T0misaurus Wrote: Woohoo!Awesome,are you going to rip the other chars?? Hmmm.... not now buddy, I need to "get rid" of another spritesheets. |