and now, for something completely different - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: and now, for something completely different (/thread-20311.html) |
RE: and now, for something completely different - Medevenx - 07-01-2012 I edited these because there's always room for improvement RE: and now, for something completely different - Korby - 07-02-2012 The sword thing seems to be made of rubber seeing as it's incredibly jiggly when waving around. RE: and now, for something completely different - Goemar - 07-02-2012 Yeah the sword's jiggly-ness and rounded end make it look rather phallic... Her hair shine also seems to move a bit too much. The one on the rights head turns look at bit out of pace with it's legs but they may just be me. Still, looking rather grand all in all. RE: and now, for something completely different - Gors - 07-02-2012 i think that the animation for swordgirl is kind of extreme, I'd animate it slower. it mustn't be easy shaking a huge-ass sword like that. as for the shaky feeling on the sword, that's because the outline is broken. some anti-alias to render a straighter line would do good. as for the boy, i don't know about his sleeve. it looks weird. That flapping necktie thing is also hard to read due to it being the same color from his skin/shirt. RE: and now, for something completely different - Chris2Balls [:B] - 07-02-2012 I think the hair's animation is rather unnatural, in the sense that the arc it creates is small and only impacts the bottom of the hair strands. I tried to get a swirl going through the hair and add weight through timing into my edit: I split the capillary mass so that it looked more natural and like it's flowing. Keep it up! RE: and now, for something completely different - Medevenx - 07-02-2012 This is the edit Strife made: It's amazing how everybody has their own version of the hair animation but everyone seems to be doing it right haha. I'll see what I can do with all the help RE: and now, for something completely different - Medevenx - 08-08-2012 I never did post this did I? Anyway I updated Finn and Jake RE: and now, for something completely different - Previous - 08-08-2012 I think the ball could animate a tad faster and some motion blur lines could be neat, too. It's also weird how everything has an outline but the hair. You should also add some inlines between hair and face so they merge less. RE: and now, for something completely different - SKELTON S. SKELETON - 08-08-2012 i wanted to try not posting the words "comfort zone" but i really couldn't. your stuff is pretty good, yeah, but in regards to your shading techniques and proportions i can see where you're definitely the most comfortable. RE: and now, for something completely different - Goemar - 08-08-2012 I think Finn would benefit from just having black eyes. Other than that they look globbing mathematical. With the space man I think the hair looks odd because the white space-helmet around it is hard to see on the forum's background colour. You might want to slap it on a darker one to show it off better. |