THE FIGHTERS RESOURCE - Official Thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: THE FIGHTERS RESOURCE - Official Thread (/thread-20507.html) |
RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 06-11-2012 i dont fully get what is going to be the motion behind that(i doubt its going to be an uppercut), but RE: THE FIGHTERS RESOURCE - Official Thread - alexmach1 - 06-11-2012 by the looks of it, the fist came from above so i think its a chop motion. or a groin shot. RE: THE FIGHTERS RESOURCE - Official Thread - Baegal - 06-11-2012 It's more of a chop Thanks for the help, Meta. Glove revised and minor edits throughout sprite RE: THE FIGHTERS RESOURCE - Official Thread - Animator Rex - 06-12-2012 @Baegal: I'm likin' where this character is going. @RecolorMe: Thanks for the little edit, man. I'll update my guy in a few days or so. Everyone else, keep the momentum! RE: THE FIGHTERS RESOURCE - Official Thread - alexmach1 - 06-13-2012 is it possible to post every character so far onto the first post so i can make sure my character doesn't look like anyone else? you never know. is there a list of all characters so far? RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 06-13-2012 nope, we should get to make one eventually. RE: THE FIGHTERS RESOURCE - Official Thread - alexmach1 - 06-13-2012 from the original thread: RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 06-13-2012 i love how the one who made that list included characters who apaeared in a single post, yet ignored me completely. RE: THE FIGHTERS RESOURCE - Official Thread - Animator Rex - 06-14-2012 And me, btw. Added BLOCK. Haha, puns. RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 06-14-2012 i am worried at the lack of any news about the game's engine. RE: THE FIGHTERS RESOURCE - Official Thread - Animator Rex - 06-14-2012 ....Now that you mention it, yeah. RE: THE FIGHTERS RESOURCE - Official Thread - [robo9] - 06-14-2012 (06-14-2012, 01:06 AM)Meta Wrote: i am worried at the lack of any news about the game's engine. It's because I've yet to make any significant progress on it, and there are still too many kinks for me to iron out before releasing a demo. The engine development isn't dead by any means, it's just going at a lack luster speed with bugs that are causing me to rip my hair out. RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 06-14-2012 but it is still necesary to actually relase whatever alpha you have at hand, basically to show that there is somewhat of a progress on this and not let it die. i found myself being quite motivated on the project and almost worked daily on getting my character done for it, but at this point i'm more or less afraid of it suffering the same fate of basically all of TSR's open collab works. RE: THE FIGHTERS RESOURCE - Official Thread - Garamonde - 06-14-2012 We will finish TFR. No matter what. RE: THE FIGHTERS RESOURCE - Official Thread - Crappy Blue Luigi - 06-14-2012 i get the feeling people said similar things about tsrodius... i wasn't here for that project, but i still understand meta's concern. you can't just say "this will be finished. we will make it so." that's not assuring! with a project as large-scale as a fighting game, occasional progress reports on programming--you know, the actual meat of the game--should be mandatory, so you can back up saying "we're working on it" with some actual evidence. |