Superjustinbros Sprite Archives - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------ Thread: Superjustinbros Sprite Archives (/thread-21297.html) |
RE: Superjustinbros Sprite Archives - Superjustinbros - 11-01-2012 I've been a victim of Hurricane Sandy, and thankfully I was able to survive about 45 hours without power and an extra 12 hours or so without Internet at my home. Furthermore, here's a rip for Angry Frogs (mobile) RE: Superjustinbros Sprite Archives - A.J. Nitro - 11-01-2012 Gee, I wonder what this game is a rip-off of? Good rip! RE: Superjustinbros Sprite Archives - Ton - 11-01-2012 Mad Avians RE: Superjustinbros Sprite Archives - Garamonde - 11-01-2012 Got it~ RE: Superjustinbros Sprite Archives - Superjustinbros - 11-03-2012 Glad to hear. While this is not in regards to any of my own sheets, I wanted to mention something odd about the Joe & Mac: Caveman Ninja (ARC) section on the site. Joe (the green character Player 1 controls) is mis-listed as a "Friendly Character" while Joe (the blue character Player 2 controls) is under the correct category. The Playable Characters portion should be relocated to the top of the game's page, with both the Joe and Mac sheets labeled under said category. RE: Superjustinbros Sprite Archives - Garamonde - 11-04-2012 I went to fix it, but it looks like someone already did (speaking of which, please either post or thank the post when you fix something so I don't waste time going to fix it, thanks). RE: Superjustinbros Sprite Archives - Previous - 11-04-2012 Sorry, forgot to click on thank after fixing it >.< Was somewhere else with my mind (Numbers and formulas...) RE: Superjustinbros Sprite Archives - Garamonde - 11-04-2012 It's okay, I didn't know if whoever fixed it was trying to be a sly ninja or not. RE: Superjustinbros Sprite Archives - Superjustinbros - 11-10-2012 Here's a small sheet I did for Ginga NinkyouDen (ARC). RE: Superjustinbros Sprite Archives - Garamonde - 11-10-2012 It's not uploaded. RE: Superjustinbros Sprite Archives - Superjustinbros - 11-14-2012 Radical. Welp, here's something that should prove useful... Ms. Pac-Man (Tengen) (NES) (the sheet shown below is giant, so I put it as a spoiler.) RE: Superjustinbros Sprite Archives - Garamonde - 11-14-2012 Awesome, is there a reason some mazes are cut off on the sides? it seems like you could navigate through the sides. RE: Superjustinbros Sprite Archives - Superjustinbros - 11-14-2012 (11-14-2012, 02:06 PM)Mighty Jetaku Wrote: Awesome, is there a reason some mazes are cut off on the sides? it seems like you could navigate through the sides. You (and the ghosts) can travel anywhere Ms. Pac-Man can fit into, the gaps on the side are warp tunnels. *looks at sheet* Oh, I cropped it in such a way that it cut off Big Maze 32. Drats, here's a fixed version: My next sheet is because one of my earliest (but no longer active) game ideas used this sheet, or at least a variation of it. X-Men (ARC) RE: Superjustinbros Sprite Archives - Ton - 11-14-2012 Acade Beat-em-Up rips= A happy me. RE: Superjustinbros Sprite Archives - Superjustinbros - 11-16-2012 If the NES Tengen Ms. Pac-Man mazes are ever put up, I wanted to notify that I noticed another piece of cutoff in one of the mazes, and quickly fixed it. |