Dex's Dump - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Dex's Dump (/thread-2243.html) |
RE: Dex's Dump - Adam - 10-25-2008 ^ Alright. I'll get to fixing it. And they actually use their feet to peck holes in the eggs. No need to get into discussion about a made-up character, though! Update on Silas' run thanks to some crit from Shawn. RE: Dex's Dump - LeleleleMAXIMUM - 10-25-2008 Arms larger than legs? And more hair movement. Other than that, great run cycle. RE: Dex's Dump - Adam - 10-25-2008 If you look closer in most of the frames they're pretty equal. Thanks though. Here's a WIP mockup. Enemies are too static, but they're all I've gotten sprited so far, so deal with it :V RE: Dex's Dump - Stirred Drei Ling - 10-25-2008 That looks pretty cool and good Dex. But on one or two frames in his run where his right arm is back, you should probably shorten it a pixel if you haven't already. Are those Cthulhu minions in the robes? Or just creatures wiith octopu heads? RE: Dex's Dump - Adam - 10-26-2008 Yeah, I'll work on that. Thanks. RE: Dex's Dump - Adam - 10-27-2008 Here's a new mockup. =D RE: Dex's Dump - Cshad - 10-27-2008 This one looks better I feel the boney guy could stand to have a bit more yellow in his shades. I also feel that his helmet's color doesn't contrast to well with the bone color. He could also use a bit more contrast. And the legs are awkwardly shaped in the falling pose. RE: Dex's Dump - Adam - 10-27-2008 Well I wrote a story but it's a bit too long to post here... @Cshad, thanks, I tried to add some of your suggestions in, but I'm stuck with the legs on Silas...I changed them a tad, but I don't see the problem. The person who makes it normally can't :c I also added a bit more action to that one mockup and removed the other static enemy. Hopefully it helps :V RE: Dex's Dump - CeeY - 10-27-2008 Very nice work! But im not liking the lava, it's too bright. RE: Dex's Dump - Adam - 10-27-2008 Will darken, thanks for the c+c! RE: Dex's Dump - Ragnarök - 10-28-2008 There is too much contrast on the bird. RE: Dex's Dump - Adam - 10-29-2008 I'll have to disagree there. Maybe it's your monitor, because I've taken a lot of different color choices into consideration making the bird, and changing it now might be a bad idea. :/ RE: Dex's Dump - Adam - 10-30-2008 Taking a break from everything else to make a PJ challenge entry. It's a good one for once, so I thought I'd enter, even if I started a tad late. C+C? RE: Dex's Dump - CeeY - 11-01-2008 Looks good, but some dithering would really help. RE: Dex's Dump - LeleleleMAXIMUM - 11-01-2008 Hmm, it looks like you love tree bark texture. Pretty good so far, but yeah, it's not looking like fur. |