Quirby's seemingly clever assortment of Pixels - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Sprites / Pixel Art (https://www.vg-resource.com/forum-127.html) +--- Thread: Quirby's seemingly clever assortment of Pixels (/thread-25648.html) |
RE: Quirby's seemingly clever assortment of Pixels - Quirby64 - 07-05-2015 The most I could think of was to round out one pixel on his left (our right) shoe. Also antialiased him a bit. RE: Quirby's seemingly clever assortment of Pixels - Quirby64 - 08-24-2015 well heck 7th grade started like two weeks ago ANYWAYS have some more Beatemup whoozit whasits. Imagining a "Super Mode" if you do some sweet beating up people combos. RE: Quirby's seemingly clever assortment of Pixels - Quirby64 - 10-17-2015 DANG! Only 3 pages into the forum? I was expecting more pages back. Anyways, I've been doing isometric things. The first is a remake of Marble Madness' secret Water Maze level that I've never heard of before: Here's a reference : http://endearitus.blogspot.com/2011/05/solution-to-water-maze-in-marble.html (Only one I found with the entire map) And also, here's an Idea for level for that beatemup idea, which I've since dubbed "Roads of Rage" : http://sta.sh/0la8waeqpc3 RE: Quirby's seemingly clever assortment of Pixels - Quirby64 - 12-12-2015 Everyone's favorite giver of bad times. RE: Quirby's seemingly clever assortment of Pixels - recme - 12-13-2015 the size and shape of their head is kinda weird. make the head smaller to accommodate for the bigger body, just like in the official sprites. also, concerning the shape of the head, its mostly comprised of straight lines. not only that, the torso, the shorts, and the legs are just straight lines. add some curves, dude. with these many straight lines, he looks super flat. |