![]() |
Project: Oracles Reborn - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Project: Oracles Reborn (/thread-5355.html) |
RE: Project: Oracles Reborn - Black Boo - 04-18-2009 Can't see how an octorock is that hard Azure. Hang on. I'll make a model. Here we go. See if you can do anything with this Azure. RE: Project: Oracles Reborn - Torres. - 04-18-2009 So I start over, like I delete everything? I am okay with that, I just dont understand. RE: Project: Oracles Reborn - Black Boo - 04-18-2009 Take that model and edit it to give it a walking sequence. then if you can, give it the other two directions. (side and back) RE: Project: Oracles Reborn - Torres. - 04-18-2009 Ok, I'm going on vacation till friday so I cant sprite till then. I can still be on these boards though. RE: Project: Oracles Reborn - Black Boo - 04-18-2009 Mmkay, well, mayve I'll see what I can do with those, eh? Have a good vacation Azure. RE: Project: Oracles Reborn - Torres. - 04-18-2009 K, thanks. I will work on the other enemies when I get back since one has only two frames, and the other four. It will be good practice, then I will be up for bigger things. RE: Project: Oracles Reborn - Black Boo - 04-18-2009 The aim of the project is to expand on the sprites. We're not trying to make them look like the original sprites, but the original concept art. RE: Project: Oracles Reborn - WolfNM - 04-19-2009 already posted this at MFGG but might as well put it here as well ![]() RE: Project: Oracles Reborn - Black Boo - 04-19-2009 I'm still not seeing the point of the goofy tongue. Sorry, but if you're trying to animate it, just make it bob up and down. RE: Project: Oracles Reborn - WolfNM - 04-19-2009 it's his attack in Minish Cap I think as all he does in OoA is float around RE: Project: Oracles Reborn - Black Boo - 04-19-2009 Yes. They don't bother to attack in OoA, so just make a floating animation. (I never did get to Royal Valley in Minish Cap) RE: Project: Oracles Reborn - Black Boo - 04-19-2009 ![]() Nayru: Added: -Swaying just after being possessed -extra harp playing frame -Panicking, as if telling Veran "N-no! S-stay away!" -Lying down -Holding hands to the sky Din: -Walking (all directions) -Trapped in cryatal RE: Project: Oracles Reborn - A.J. Nitro - 04-19-2009 Love it! RE: Project: Oracles Reborn - Torres. - 04-19-2009 I do too. RE: Project: Oracles Reborn - Black Boo - 04-19-2009 (04-19-2009, 04:56 PM)A.J. Nitro Wrote: Love it! Aww thanks! This is something coming from you! ![]() IN OTHER NEWS ![]() I added chained Din's struggling and panicking poses. Edit: I just fixed Din's hair in the chained poses. Have yet to upload it. ...now can anyone make her dance? I'm clueless there... |