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TSR Challenge: #6 Steam Punk Chimera - Printable Version

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RE: TSR Challenge: #6 Steam Punk Chimera - King of Bad Posters - 05-28-2009

NIce job Matura and Timothy im not going to finish mines im still not skilled enough for these contest maybe next time


RE: TSR Challenge: #6 Steam Punk Chimera - Previous - 05-28-2009

Go finish yours, kid. Do it for the sake of participating.


RE: TSR Challenge: #6 Steam Punk Chimera - Cobalt Blue - 05-28-2009

(05-28-2009, 01:32 PM)King of Bad Posters Wrote: Matura

Sad


RE: TSR Challenge: #6 Steam Punk Chimera - triptych - 05-28-2009

(05-28-2009, 07:04 PM)DigiTamer Metaru Wrote:
(05-28-2009, 01:32 PM)King of Bad Posters Wrote: Matura

Sad
don't be sad he's too incompetent to ever make any sense

he tries to post like the good posters to fit in, and fails horribly every time


RE: TSR Challenge: #6 Steam Punk Chimera - Cobalt Blue - 05-28-2009

Lets not derail from the challenge guys. its not worth it.


RE: TSR Challenge: #6 Steam Punk Chimera - Adam - 05-28-2009

Cleaned the topic of a few derailing posts, let's try and stay on topic everyone.

Great work so far, everybody! Keep it up.


RE: TSR Challenge: #6 Steam Punk Chimera - KoA - 05-29-2009

[Image: steamed.gif]

Combined a snake and a scorpion. 8 colors total. I rather enjoyed making it and have an animation in the works tomorrow.


RE: TSR Challenge: #6 Steam Punk Chimera - Shawn - 05-29-2009

thats pretty cute :- )


RE: TSR Challenge: #6 Steam Punk Chimera - Cobalt Blue - 05-29-2009

took me a second to be able to see where was the head and the rest of the body...


RE: TSR Challenge: #6 Steam Punk Chimera - KoA - 05-29-2009

Hopefully the newest tweaks will better help differentiate the body parts:
[Image: steampunked.gif]

And the animation because I'm an overeager beaver. Do pardon the choppiness of it, it was meant to be animated like the larger enemies of the Castlevania series. That is, each body part is tilted and rotated separately.
[Image: slowerd.gif]

I don't feel too bothered to mess with it anymore so consider this the final revision.


RE: TSR Challenge: #6 Steam Punk Chimera - Phantom Killah - 05-29-2009

[Image: rtmfs3.png]
10 colours exactly


RE: TSR Challenge: #6 Steam Punk Chimera - Cobalt Blue - 05-29-2009

(05-29-2009, 08:57 PM)KoA Wrote: [Image: slowerd.gif]

The animation surely boosted the definition of each part but... the more i look at it, the more organic and Castlevania-ish it becomes, rather than steampunk... its a rather ackward feeling(wich isnt related to the color choices). probably its because for me, the red used as rust reads more as blood, thus giving it a more "butcher" vibe than anything...

oh, the tip of its left leg shouldnt lose contact with the ground just like its right leg does. the rotation should use said tip as the axis for the rotation, instead of the center.

and being totally silly, i'm trying to figure how its suposed to keep balance with those legs...


RE: TSR Challenge: #6 Steam Punk Chimera - Zee - 05-30-2009

[Image: wipchimera3.png]

I'm unsure if I'll finish in time, how many hours to go?


RE: TSR Challenge: #6 Steam Punk Chimera - [robo9] - 05-30-2009

(05-30-2009, 12:58 AM)Zee Wrote: [Image: wipchimera3.png]

I'm unsure if I'll finish in time, how many hours to go?

I do believe we have 17....I don't think I can add anything else in 17 hours, so I'm done.


RE: TSR Challenge: #6 Steam Punk Chimera - Zee - 05-30-2009

Well fuck.

Probably not going to finish in time then, oh well. It was nice to do some larger spritework that 16x16.