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THE FIGHTERS RESOURCE - Official Thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: THE FIGHTERS RESOURCE - Official Thread (/thread-20507.html) |
RE: THE FIGHTERS RESOURCE - Official Thread - Garamonde - 03-27-2014 His leg and foot turning like that makes no sense, it would do just to have his leg facing forward and bending like the other one. RE: THE FIGHTERS RESOURCE - Official Thread - Garamonde - 03-28-2014 Okay this isn't the best either but I made an example ![]() Also you can edit off of this if you want! RE: THE FIGHTERS RESOURCE - Official Thread - Crappy Blue Luigi - 03-28-2014 instead of working on college assignments or anything else productive, i did this ![]() RE: THE FIGHTERS RESOURCE - Official Thread - Virt - 03-28-2014 Oh, so you're not going to use Crappy's new design? RE: THE FIGHTERS RESOURCE - Official Thread - Crappy Blue Luigi - 03-28-2014 tried it. ![]() had fun with it, but ultimately decided it wasn't as good a representation of me as a TVGR member. RE: THE FIGHTERS RESOURCE - Official Thread - [robo9] - 03-28-2014 I'm locked and loaded baby Regarding the stage placeholder, I have to figure out how to actually do stages first. I'm sure there's nothing to it, it's the fact I've never actually coded them in before RE: THE FIGHTERS RESOURCE - Official Thread - Baegal - 03-28-2014 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! That's so cool!! My only issue is the long holdback before the punch. Does it have to be that long? It looks like the sprite lags a little (of course, it could just be the recording.) Very awesome to see this worked on again. Now I want to do a stage : D RE: THE FIGHTERS RESOURCE - Official Thread - Zadaben - 03-28-2014 ![]() Idle 2.0 Okay NOW it's time for attacks and stuff heh RE: THE FIGHTERS RESOURCE - Official Thread - TheMario360 - 03-28-2014 I'd like in on this project. I know I meet at least one of the criteria, though the only "reputation" on this forum I have that I can think of is starting the Mario & Luigi Dream Team ripping project. One thing I'm going to do though Is make myself another avatar that looks a bit more original. Edit: New Avatar is in place. RE: THE FIGHTERS RESOURCE - Official Thread - Crappy Blue Luigi - 03-28-2014 ![]() everybody's favorite recolor now available in five iconic flavors -"st. patty's day" green -"i was a moderator once" pink -"the sundown kid" orange -"how could we lose a whole king" subdued blue and the classic... -"83 goddamn posts tagged '#i really like waluigi for some reason'" purple i am having way too much fun with this RE: THE FIGHTERS RESOURCE - Official Thread - TheMario360 - 03-28-2014 I made an idle sprite. Improvements will have to be made no doubt. ![]() ![]() RE: THE FIGHTERS RESOURCE - Official Thread - Iceman404 - 03-29-2014 ![]() Mayyyyybeeeeee Edit: Slight edit ![]() RE: THE FIGHTERS RESOURCE - Official Thread - Crappy Blue Luigi - 03-29-2014 ![]() let's sway while color lights up your face (03-29-2014, 02:34 AM)Iceman404 Wrote: holy shit RE: THE FIGHTERS RESOURCE - Official Thread - Zadaben - 03-29-2014 ![]() WIP Punch 1 leg/possible body motion pending RE: THE FIGHTERS RESOURCE - Official Thread - Chris2Balls [:B] - 03-29-2014 Wow! I like Iceman and Mario360's sprites! :o Zad/Major: you're lacking anticipation in the attack. Edit: ![]() Happy to see you continuing, Crappy Blue Luigi! ![]() I updated the kick attack: ![]() |