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tFR:SDtW Non Gors Workshop - NEWS! (05/31) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: tFR:SDtW Non Gors Workshop - NEWS! (05/31) (/thread-19628.html) |
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Cobalt Blue - 04-08-2012 i'd asume the same aplies for the Kick variants. although on gors example it would be <Punch + >Kick. RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Gors - 04-08-2012 yeah, that is an example of how it could be used. But the kicks also follow the same principle. RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Cobalt Blue - 04-08-2012 also i Noticed that characters are standing on a completely sideview perspective. time to fix that on my sheet RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 04-08-2012 Is the </> system that rigid? Or is that just the general layyout of things, and a recommended fighting style? RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Chris2Balls [:B] - 04-08-2012 ![]() last update before bed. RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Helmo - 04-08-2012 inside your cat house RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Shade - 04-08-2012 (04-08-2012, 08:38 PM)Axcel Wrote: inside your cat house RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Chaoxys - 04-09-2012 Dang, with a more hectic work schedule and moving to an apartment soon, I hardly have time to work on my sheet, but I'm still planning on finishing it, it may just take longer than I'd like. RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Chris2Balls [:B] - 04-09-2012 ![]() I'll add other characters, hopefully animated when I've done the level. RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - LegostormJ - 04-09-2012 ...I don't think I am cut out for this... I tried to transform an old platformer sprite of my persona into a fighter sheet but he is way too small for a 64x64 box, ahaha. I wonder if the reason I always make tiny sprites is because I'm lazy... ![]() ...I don't think I am cut out for this... I tried to transform an old platformer sprite of my persona into a fighter sheet but he is way too small for a 64x64 box, ahaha. I wonder if the reason I always make tiny sprites is because I'm lazy... ![]() I put him in a 32x32 box ![]() ![]() I am just putting this here to show you how badly I suck xD and to ask if I should stop working on this ![]() RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 04-09-2012 Keep going, Legostorm, try drawing (just an ugly sketch will do, it doesnt have to look great) your character in a 64x64 box, he doesnt have to take up the whole thing. Then fix it up until it looks decent. Then revise it so it looks even better. I would probably just make yourself an assist though, not a full fighter. He could wack people with his scarf. ![]() RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Cobalt Blue - 04-09-2012 you could always be an assist. we need plenty of those, and they're fairly easier to be done and completed. also, >Punch ![]() Crounch Punch ![]() Combo 2 ![]() RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 04-09-2012 ![]() Finally finished the hand, first time ever sucessfully rotating something itn less than a 45 degree angle! I just have to make the arm move with it and Im done. ![]() RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - LegostormJ - 04-09-2012 What kinda animations would an assist need? ![]() RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 04-09-2012 @Lego: Entrance, attack, exit/hit. That's all I think. |