THE FIGHTERS RESOURCE - Official Thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: THE FIGHTERS RESOURCE - Official Thread (/thread-20507.html) |
RE: THE FIGHTERS RESOURCE - Official Thread - TomGuycott - 03-29-2014 (03-29-2014, 02:34 AM)Iceman404 Wrote: Reminds me of how World Heroes 2 featured a Football Player as a fighter o: RE: THE FIGHTERS RESOURCE - Official Thread - Garamonde - 03-29-2014 (03-29-2014, 02:34 AM)Iceman404 Wrote: Chargin' Iceman RE: THE FIGHTERS RESOURCE - Official Thread - Chris2Balls [:B] - 03-29-2014 Front kick updated to a charge: Which means I'm done with updating the sheet. Onto the stage now. Chris2Balls sheets: RE: THE FIGHTERS RESOURCE - Official Thread - NICKtendo DS - 03-29-2014 Bringing the chamPAIN! RE: THE FIGHTERS RESOURCE - Official Thread - TheMario360 - 03-29-2014 I made an idle animation. I don't know how to animate, but, I bet it looks bad when it does. (I'm not that good at it...) RE: THE FIGHTERS RESOURCE - Official Thread - Chris2Balls [:B] - 03-29-2014 That's what it looks like animated: Think of the frames as wholes. For now you're moving pieces, but don't be afraid of drawing over the previous frames. RE: THE FIGHTERS RESOURCE - Official Thread - TomGuycott - 03-29-2014 I need to revive my old sheet for this, but I think it's on one of my other computers. It's like.. the ONLY file I didn't transfer to this computer so far. RE: THE FIGHTERS RESOURCE - Official Thread - TheMario360 - 03-29-2014 I redid them. Could someone tell me how I can make animated posts, so I don't have to have someone else animate them for me? RE: THE FIGHTERS RESOURCE - Official Thread - E-Man - 03-29-2014 Some drawing applications come with a means to create GIFs (such as Adobe Fireworks), but for a standalone application to create them, I heard that GIF Maker is your best bet. http://gifmaker.me I never tried it myself because I have my own means of creating my GIFs, but how about you give this a try? Anyway, the concept of a VG Resource fighting game sounds like a lot of fun and there are a lot of creative animations for the fighters. As much as I would like to participate myself, I don't think it would be a good idea for me. RE: THE FIGHTERS RESOURCE - Official Thread - Iceman404 - 03-29-2014 Previous' Gif animator. RE: THE FIGHTERS RESOURCE - Official Thread - Garamonde - 03-29-2014 http://www.previousstudios.net/?cat=apps&page=pga EDIT: Lol Iceman RE: THE FIGHTERS RESOURCE - Official Thread - Iceman404 - 03-29-2014 (03-28-2014, 11:17 AM)Crappy Blue Luigi Wrote: tried it. I dunno, it's quite clear that it's you except that to an outside audience it'd be more than just a recolored Luigi. I'm all for the more original redesign! RE: THE FIGHTERS RESOURCE - Official Thread - Crappy Blue Luigi - 03-29-2014 i get that, but i still feel like the recolor design is more representative of me here. eh, for the moment, i'll work on the sheets for both at the same time. RE: THE FIGHTERS RESOURCE - Official Thread - Zadaben - 03-29-2014 I took C2B's edit and added a blur frame, because the head was moving super fast and looked like it was jumping Im thinking about having him do a direct Dhalsim ripoff and lean forwards/kneel down, but Im liking it as is and might only do a minor knee twist or something. What do you guys think? RE: THE FIGHTERS RESOURCE - Official Thread - Crappy Blue Luigi - 03-29-2014 hahaha, i really like the head flash in that animation! it's cool how you're really running with the sort of household-appliance-lightbulb-robot theme. you might pull from dhalsim even more and balance out the length of the attack by giving him a noticeable buildup--have him pull way back before he tosses his hand forward. |