Sprite Ripping Project 3: Old-School TMNT - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Archives (https://www.vg-resource.com/forum-66.html) +---- Thread: Sprite Ripping Project 3: Old-School TMNT (/thread-15669.html) |
RE: Sprite Ripping Project 3: Old-School TMNT - Ton - 11-23-2010 Leonardo finally done, other 3 sheets and icons updated. Check it out! http://spriters-resource.com/genesis/tmnthyperstoneheist/index.html RE: Sprite Ripping Project 3: Old-School TMNT - A.J. Nitro - 11-23-2010 (11-23-2010, 03:07 AM)Tonberry2k Wrote: Leonardo finally done, other 3 sheets and icons updated. Check it out! Where in the game did you find the backgrounds to those icons? RE: Sprite Ripping Project 3: Old-School TMNT - Ton - 11-23-2010 The intro. If you just wait a few seconds it shows them on the start screen. RE: Sprite Ripping Project 3: Old-School TMNT - MaxBeta - 11-24-2010 Excellent sheets Tonberry2k. - Arcade Turtles in Time KRANG 100% complete - Arcade Turtles in Time Shredder 95% Complete (missing "dying" sprites) I am still working on Arcade 1 Krang and Shredder, but I found they each have a lot more tile sprites than what I expected...will take a while, but I will finish them. Happy Thanksgiving everyone! RE: Sprite Ripping Project 3: Old-School TMNT - Ton - 11-25-2010 Looking good! And thanks! RE: Sprite Ripping Project 3: Old-School TMNT - Ton - 11-27-2010 Did the Rock Soldier from HH. Updated the Turtles for (hopefully) the last time. http://spriters-resource.com/cp/preview/sheet.php?id=35408 RE: Sprite Ripping Project 3: Old-School TMNT - A.J. Nitro - 11-27-2010 Pretty cool! RE: Sprite Ripping Project 3: Old-School TMNT - Ton - 12-02-2010 Finished up Super Shredder and added him to the site. RE: Sprite Ripping Project 3: Old-School TMNT - A.J. Nitro - 12-02-2010 Where's regular Shredder? Is he in the game? RE: Sprite Ripping Project 3: Old-School TMNT - Ton - 12-03-2010 No, he immediately transforms into Super Shredder when you enter the room. RE: Sprite Ripping Project 3: Old-School TMNT - WingWangWao - 12-03-2010 This seems like an awesome project; the Ninja Turtles rock! I grew up watching these dudes on TV and playing the arcade games! If I actually had my own computer (I'm using a friend's right now), I'd gladly contribute. On a side note, kinda sorta related to this: In the first arcade game, the purple foot soldiers tended to grab the player a little too often. Anyone else find that...odd? RE: Sprite Ripping Project 3: Old-School TMNT - Tatakae Genshijin - 12-07-2010 Who accepted Max Beta's Shredder? - http://spriters-resource.com/arcade/tmnt/sheet/35355 It's missing his lighting attack. how can anyone miss that? (He does that cheap attack alot and hits anyome most of the time.) RE: Sprite Ripping Project 3: Old-School TMNT - TomGuycott - 12-07-2010 Doesn't the helmetless Shredder have attacks too? I don't remember if he does in the arcade version, I'm only making assumptions there. RE: Sprite Ripping Project 3: Old-School TMNT - MaxBeta - 12-09-2010 Guys, you are both right about Arcade 1 Shredder missing sprites, but I did state that the sheet was unfinished and that I am still working at it when I get the chance. The tiles were a bit messy to deal with at that time and I have been very busy with work, so please be patient as it will soon come to be. I leave you with a sneak peek at the current work-in-progress sheet where you can see that I have not missed out on the lightning attack and other things like Walking in angle sprites and such. RE: Sprite Ripping Project 3: Old-School TMNT - Deathbringer - 12-09-2010 ^Just so you know, you can take screenshots of the tile viewer (F12) and not have to worry about the program border. And depending on the version of MAME (don't know which), the tiles in the upper left corner may have been made obscured by the text. |