[In development] THE FIGHTERS RESOURCE progress thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: [In development] THE FIGHTERS RESOURCE progress thread (/thread-18496.html) |
RE: [In development] THE FIGHTERS RESOURCE progress thread - [robo9] - 11-17-2011 Actually they just die. It's Viper's spritality. RE: [In development] THE FIGHTERS RESOURCE progress thread - Gaia - 11-17-2011 Concerning "death". Should they dissolve like most RPG enemies or do we continue with the fighting motif? Gorsal's spritality might be a cannon of some sort with him being launched foward peircing a hole with a shilouette of an actual 9 mm. bullet following him, thus killing the foe. RE: [In development] THE FIGHTERS RESOURCE progress thread - [robo9] - 11-17-2011 Well it's not really an rpg. I was planning on health depleted, press a button to spritality, and next round/next opponent. All story mode really would be is a ladder, followed by the story mode boss. I planned animation on a story introduction video for whenever you start, then ladder, a small intro before the final boss, and an ending sequence depending on each character. Also I have planned a survival mode, a team mode, and even MvC styled tag team mode. Oh, and online play. RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 11-18-2011 I think people's having trouble at Viper's spritality, so basically, the move works like Mortal Kombat's 'FRIENDSHIP' or 'BABALITY' moves, where the character performs a move after completely depleting the opponent's HP and then transforming him into something else, not necessarily mutilating or destroying him. this differs greatly from Midnight Bliss, a move that once performed, drains a portion of the opponent's HP, leaving him alive. RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 11-19-2011 RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 11-28-2011 added a shitton of content here's Gamegirl animated, pointing the game modes also more bombs RE: [In development] THE FIGHTERS RESOURCE progress thread - Garamonde - 11-28-2011 YES!!! Also, I noticed you've started making some songs in .OGG format when you used to do them as .MP3s, I was just curious as to why about that. RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 11-28-2011 because it's easier to export OGGs than MP3. The only downside in this is that OGGs are not widely supported as MP3s, but the smaller size kind of balances that out. made a small update on the sheet RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 12-03-2011 muzekz I started making specific ending songs for the characters. So far, I got Gilbert's, Viper's and Sol's done. http://www.4shared.com/audio/ssvua2Fr/Vipersharks_Ending_Theme.html (Vipershark's Ending Theme) http://www.4shared.com/audio/KQOg1ASE/Sols_Ending_Theme.html (Sol's Ending Theme) http://www.4shared.com/audio/QReeYX7n/gilberts_ending_theme.html (Gilbert's Ending Theme, part 1) http://www.4shared.com/audio/h5YKv9Jg/gilberts_ending_theme_2.html (Gilbert's Ending Theme, part 2) http://www.4shared.com/audio/DfUvkiWZ/jetters_theme.html (Jetters' Theme) omg... RE: [In development] THE FIGHTERS RESOURCE progress thread - Garamonde - 12-03-2011 Oh my gosh Bomberman Battle theme These are all beautiful! I especially wasn't expecting that ONE part of the Gilbert's end theme part 1. RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 12-04-2011 defending complete RE: [In development] THE FIGHTERS RESOURCE progress thread - Vipershark - 12-04-2011 Gorsal this is probably a stupid question, but would you happen to be a fan of K-ON? RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 12-04-2011 nope RE: [In development] THE FIGHTERS RESOURCE progress thread - Orgasmatron - 12-04-2011 i dont get MJs flower can someone explain if it means anything RE: [In development] THE FIGHTERS RESOURCE progress thread - Koopaul - 12-04-2011 And where are the bunnies!? |