M&L: Partners in Time Ripping Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: M&L: Partners in Time Ripping Project (/thread-19246.html) |
RE: M&L: Partners in Time Ripping Project - Vice - 02-17-2012 Sorry for the delay RE: M&L: Partners in Time Ripping Project - Garamonde - 02-17-2012 Now that is well organized. RE: M&L: Partners in Time Ripping Project - A.J. Nitro - 02-17-2012 Is that a battle background I see? RE: M&L: Partners in Time Ripping Project - Vice - 02-18-2012 Yes, I'm ripping complete battles' backgrounds since PeachCastlePast's sheet I believe. I hope there is nothing wrong with that XD RE: M&L: Partners in Time Ripping Project - A.J. Nitro - 02-18-2012 It's fine! RE: M&L: Partners in Time Ripping Project - Vice - 02-18-2012 New little sheet: Reupload: RE: M&L: Partners in Time Ripping Project - Ton - 02-18-2012 Great! RE: M&L: Partners in Time Ripping Project - CyberVampireKiller - 02-20-2012 I was wondering are you going to work on Mario and Luigi Bowser Inside Story. RE: M&L: Partners in Time Ripping Project - Garamonde - 02-20-2012 If someone revives the project thread with new content, then otherwise not right now. RE: M&L: Partners in Time Ripping Project - FormerUser20 - 02-20-2012 Sorry for the necro-ish post, but Quote:Well for the idle, maybe there's way more poses than you think. You have 8 frames for the idle when there might actually be around 16. Just keep checking for more and have Mario stay in that pose for as long as he can and eventually he'll start from the first frame again.I just got the animations again where he does it again and loops it and the sprites are identical to the 8 frames. Also I got the dust out of the way for those sprites. Quote:If someone revives the project thread with new content, then otherwise not right now.Awesome, because I was looking into getting ful rips for Mario's overworld. Unless someone else does it instead, though. RE: M&L: Partners in Time Ripping Project - A.J. Nitro - 02-20-2012 If you want to do it go right ahead. RE: M&L: Partners in Time Ripping Project - FormerUser20 - 03-20-2012 Okay, sorry for the long wait, but I ripped the majority of Mario's battle. Sorry, I know it's kind of horrible especially with the ugly sprites at the bottom, but I couldn't find any way to better them, it's close to impossible to fully rip them without all that junk. You guys think I should just get rid of them? Well hopefully someone can make use of it. RE: M&L: Partners in Time Ripping Project - Garamonde - 03-20-2012 It looks okay to me, just that "poisining" should be "poisoning". RE: M&L: Partners in Time Ripping Project - A.J. Nitro - 03-20-2012 So what's left to get from the Mario battle? RE: M&L: Partners in Time Ripping Project - Ton - 03-20-2012 If we can't get them, we can't get them, unfortunately. |