THE FIGHTERS RESOURCE - Official Thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: THE FIGHTERS RESOURCE - Official Thread (/thread-20507.html) |
RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 06-14-2012 i'm concerned about how everything is relying on robo's hands, wich makes me wonder if it wouldn't be a good idea to share the load and get someone else to work on the programming too. of course, that depends entirely on both robo's opinion and the avaliability of someone else's will to program and stuff. RE: THE FIGHTERS RESOURCE - Official Thread - [robo9] - 06-14-2012 The game was my idea. I'm fine programming this by myself. I'll only be programming this by myself. Itll be ready when it's fucking ready. RE: THE FIGHTERS RESOURCE - Official Thread - Cshad - 06-14-2012 (06-14-2012, 03:23 PM)[Cokealorum] Wrote: The game was my idea. I'm fine programming this by myself. I'll only be programming this by myself. Itll be ready when it's fucking ready. That was a very angry response for someone whose concerns were entirely valid. RE: THE FIGHTERS RESOURCE - Official Thread - Gors - 06-14-2012 dude, the idea was yours the programming is yours but the work is also from the community. It is fucking selfish not to show your progress, as alpha as it is. RE: THE FIGHTERS RESOURCE - Official Thread - [robo9] - 06-14-2012 Well I'm sorry about that, I kind of had a moment there involving something irl. I've had some blood pressure medication and laid down, so I'm calm. I've had little time to work on the program between work and school lately, do the last exe I posted was just about how far I've gotten. I'm have a bit of a problem with paranoia, and I was afraid Metarus suggestion might have led to me being replaced. Its one reason why I didn't want ploaj to make the same thing via flash (something he suggested becausehe was bored and wanted to do it for shits and giggles) but I was afraid his version would be better received, and I didn't want to become replaced. I know that's definitely not what Metary was suggesting, but paired with something that happened irl and my misunderstanding led to the reaction. I apologize for my reaction, and I'm sorry. I have a full summer break, and I'll be able to work I the engine since my summer work ends earlier and I wont have to bother with studying after work. I'm fully capable of doing the work, and I will. I just have to get started back on it. RE: THE FIGHTERS RESOURCE - Official Thread - Medevenx - 06-14-2012 I believe in you guys and when this is released I will be very proud to tell all my friends that i was a member of the forums lol no seriously if you guys want some stages done (how many have been done anyway?) i'm always available to help (not by providing my own narcissistic work but actually providing something useful other than what other people here are actually just trying to do just to get in the game) also, are you guys gonna have 1 stage per character? i don't really read much sorry RE: THE FIGHTERS RESOURCE - Official Thread - Gors - 06-14-2012 we don't have much set for the stages, as it isn't really necessary for the alpha. But if you have a good idea for a level, feel free to make it! Afaik no levels are complete but they're in progress. RE: THE FIGHTERS RESOURCE - Official Thread - JuninFC - 06-14-2012 start to make something which do you prefer? and Gors , if you need some stages I can try to make some RE: THE FIGHTERS RESOURCE - Official Thread - Gors - 06-14-2012 sure thing. As for the sprite, it looks kinda wonky and blobby, as well as jaggy. take care when making the sprites, this style needs to be very readable and smooth. RE: THE FIGHTERS RESOURCE - Official Thread - Virt - 06-14-2012 Edited my stance in accordance to the crits on my thread. Is the feet movement too distracting? Also, couldn't find a good way to make the arms move. Any suggestions? RE: THE FIGHTERS RESOURCE - Official Thread - Gors - 06-14-2012 i don't think that the legs are correct; it's bending way too low. There is banding on the shirt (near the hips) and the arms could use some motion, as you pointed out. Try making that stance yourself and see if it is comfprtable enough to make other animations from that point, then reproduce it in the sprite. RE: THE FIGHTERS RESOURCE - Official Thread - alexmach1 - 06-15-2012 hahaha what have i done RE: THE FIGHTERS RESOURCE - Official Thread - Crappy Blue Luigi - 06-15-2012 woah dude, that's a lot of antialias there you might want to tone that down a lot RE: THE FIGHTERS RESOURCE - Official Thread - Animator Rex - 06-15-2012 C+C? Sorry if this annoys anyone, but I need something to work on. RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 06-15-2012 that jacket seems to be painted on the character, rather than being an actual piece of cloth afected by gravity |