Hiyna's Super Nintendo, Super rips - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: SNES (https://www.vg-resource.com/forum-46.html) +------- Thread: Hiyna's Super Nintendo, Super rips (/thread-20751.html) |
RE: Hiyna's Maui Mallard Rips - Hiynastrike - 07-27-2012 (07-27-2012, 12:28 PM)Davy Jones Wrote: I recommend to activate a proper grid in your graphics program, in this case 8x8 pixels. I tried that and get much better results but there is still his backside and part of his foot missing RE: Hiyna's Maui Mallard Rips - Davy Jones - 07-27-2012 From my experience, tiles get re-used. RE: Hiyna's Maui Mallard Rips - Hiynastrike - 07-27-2012 (07-27-2012, 01:51 PM)Davy Jones Wrote: From my experience, tiles get re-used. I went to the realm of the dead and found him walking in plain sight so its not really needed to use vSNES in the first place sorry for all the trouble RE: Hiyna's Maui Mallard Rips - Hiynastrike - 07-27-2012 And thus the long awaited ghost pirate sheet was released!!! Yay! also Icon! RE: Hiyna's Maui Mallard Rips - Ton - 07-27-2012 Wow, wonderful work! RE: Hiyna's Maui Mallard Rips - Hiynastrike - 07-27-2012 here are the Icons for some sheets that I didn't give icons to RE: Hiyna's Maui Mallard Rips - Ton - 07-27-2012 All saved! Wonderful! RE: Hiyna's Maui Mallard Rips - Hiynastrike - 07-27-2012 (07-27-2012, 05:26 PM)Tonberry2k Wrote: All saved! Wonderful!I could say could you use Davy's fused sheet for mojo mansion 1-1 because I think the backgrounds with the level is better than blank space RE: Hiyna's Maui Mallard Rips - Davy Jones - 07-27-2012 I had the strong urge to organize your sheet: Cut off blank space and made the rows not interfering each other. RE: Hiyna's Maui Mallard Rips - Ton - 07-27-2012 Check the section. See how I did. RE: Hiyna's Maui Mallard Rips - Cyrus Annihilator - 07-27-2012 Another GREAT job hiynastrike! And good modifications Davias. RE: Hiyna's Maui Mallard Rips - Hiynastrike - 07-27-2012 (07-27-2012, 05:35 PM)Davy Jones Wrote: I had the strong urge to organize your sheet: Nice work Davy but the swinging frames are assembled like this before mirroring (07-27-2012, 05:36 PM)Tonberry2k Wrote: Check the section. See how I did. Also Ton could you upload the earlier sheets like the Intro and Game Over? RE: Hiyna's Maui Mallard Rips - Hiynastrike - 07-28-2012 I made some edits from Davy's sheet RE: Hiyna's Maui Mallard Rips - Davy Jones - 07-28-2012 Looking good =) By the way: You're sure this combination is not used as an actual animation? Looks like it belongs to each other. RE: Hiyna's Maui Mallard Rips - Hiynastrike - 07-28-2012 (07-28-2012, 08:20 AM)Davy Jones Wrote: Looking good =) I'm sure! when you damage the duckman he flickers that frame for a second and when you kill him he goes to the one that is covered in more fire |