Ness* - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html) +------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html) +------ Thread: Ness* (/thread-4594.html) |
RE: Ness - Solink - 02-02-2010 (02-02-2010, 10:04 PM)Apparatus Wrote: Use simple shading for the hair, we don't really need anything complicated. Also, maybe make it a little paler? The giving his hair more of that twist or something. If I can get around to it, I'll try and make an edit. ? RE: Ness - Ninspriterx - 02-02-2010 That's great, but mind if I give him a different pose? RE: Ness - Ton - 02-02-2010 Not at all. We definitely don't want them being in the same pose. RE: Ness - Sol - 02-02-2010 Think maybe Lucas shouldn't have the smile? I've never played Mother 3 but I remember him being really scared of everything in Brawl's adventure mode. RE: Ness - Koopaul - 02-02-2010 To make them more different I suggest that Lucas faces straight forward for his idle. RE: Ness - Ton - 02-02-2010 Hmm, not sure about that. RE: Ness - Koopaul - 02-02-2010 Well SOME characters have to face forward. RE: Ness - Ton - 02-03-2010 Do you mean forward to the right or to the camera? RE: Ness - Koopaul - 02-03-2010 Forward to the side of course. Usually the characters are looking straight in front of them. RE: Ness - Ton - 02-03-2010 That's why I was like "umm..." I thought you meant toward the camera, hah. RE: Ness - Solink - 02-03-2010 WIP Ness walk RE: Ness - Locked Achievement - 02-03-2010 awesome! you could maybe make the little 'bump' a little smoother or have it in maybe one or two more frames longer RE: Ness - Ton - 02-03-2010 Loving it. RE: Ness - mutantyoshi - 02-03-2010 maybe make the cap bounce a little? RE: Ness - Jovian-12 - 02-03-2010 his shorts should move with his thighs (though perhaps you just haven't got around to that since this is a WIP and all), but I'm digging it. |