Maple Story - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Maple Story (/thread-4793.html) |
RE: Maple Story - Mageker - 03-14-2009 Updated Reinforced Iron Mutae and ripped some Magatia monsters. RE: Maple Story - Boo - 03-14-2009 What have I been working on this entire time. The godly sheet of godliest epicness. Yes, I suppose. It's Pink Bean, the toughest monster in Maplestory to date. Even stronger than Horntail. And holy shit he had over 360 Frames. And my Paint Program and my Photoshop lagged like hell, but it was worth it. Oh, and some other monster. CAUTION: You might lag like hell when opening this sheet. Lol, I'm not sure. RE: Maple Story - Mageker - 03-14-2009 Its good... but it has too many transparent effects... I think that one should be in a zip file like RTB said or in a sheet with transparent background... sorry but it's not very useful that way :/ EDIT: oh, and I'm working on christmas monsters, so don't rip any christmas/winter related monster yet. RE: Maple Story - Boo - 03-14-2009 Lol, that killed me. You know how many hours that took. LOL. RE: Maple Story - Mageker - 03-14-2009 I know, it's understandable... but you know, you should have asked before ripping something that huge... Well, just wait to see what RTB says... RE: Maple Story - Boo - 03-14-2009 Augg, I had a rough night, time for sleep. Lol. RE: Maple Story - Mageker - 03-14-2009 Happy Christmas! oh, wait... Updated Christmas Jr. Wraith and ripped a few more. RE: Maple Story - Mageker - 03-14-2009 Nexon HATES recolors RE: Maple Story - Random Talking Bush - 03-14-2009 (03-14-2009, 06:15 AM)Mageker Wrote: I know, it's understandable... but you know, you should have asked before ripping something that huge... Well, just wait to see what RTB says...You know what? Because I'm such a nice guy, I'm going to "repair" all of the sheets that are supposed to have alpha channels on the sprites, and I'll keep the original tags. I'll start with that Pink Been (Bean). Sheets that need to be fixed: Pink Been (Effects, effects and more effects.) Stone Bug (Pure white is not a good idea for a background colour when the dust cloud also has pure white. Plus, the dust cloud might have anti-aliasing.) Poopa (Maybe, I'll have to check that one effect.) Papulatus (The explosion has a bit of antialiasing.) Red Lizard (Just the effects.) Eggy Popps (Just the effects.) Leatty and Dark Leatty (Maybe, I'll have to check their "Death" frames.) Python (Motion blurs for a few sprites, and all of the effects.) Big Puff Daddy (The ring around the candles. 'nuff said.) Psycho Jack Box (The "smoke" that comes out of the box seems to be semi-transparent.) Sakura Cellion (Gotta fix the "death" animation to be fully opaque.) Christmas Jr. Wraith (The death animation for this monster needs to have its alpha channel.) Planey (Gotta fix the "death" animation to be fully opaque.) Drake / Copper Drake (Maybe, because I think the dust may have anti-aliasing.) Bellflower Root / Sr. Bellflower Root (The death animation needs to have its alpha channel.) Lupin (The Lupin needs its banana. :B) Retz (Gotta fix the "death" animation to be fully opaque.) Tick / Tick-Tock (Same as Retz.) King Bloctopus (The beam it fires has anti-aliasing.) Fire Boar (The steam is semi-transparent.) Red / Black Porky (Gotta fix the "death" animation to be fully opaque.) Blue Flower Serpent / Red Flower Snake (The death animation needs to have its alpha channel.) Iron Boar (Gotta fix the "death" animation to be fully opaque.) Flyeye (Same) Jr. Yeti (There's a blur when it goes to scratch its head.) Marr (I think that glow is semi-transparent.) Reindeer (Same as Marr, for the nose.) Fanzy (The one animation needs its alpha channel.) Grendel (Same as Marr.) RE: Maple Story - Mageker - 03-14-2009 More RE: Maple Story - Random Talking Bush - 03-14-2009 Looks like you accidentally cut off the edge of the smoke for the last frame on that Nightghost sheet, Mageker. Anyway, I edited my previous post with the list of sheets that I'll need to fix up. Then, I should really get started with fixing those Bowser sprites... RE: Maple Story - Mageker - 03-14-2009 It was cut off actually... I checked twice... It might need fixing as well as the others anyway... But, will you fix ALL of them? :/ RE: Maple Story - Random Talking Bush - 03-14-2009 (03-14-2009, 10:36 AM)Mageker Wrote: It was cut off actually... I checked twice... It might need fixing as well as the others anyway... But, will you fix ALL of them? :/Yes, I'll go and fix those all up, little by little. Most of them just need one or two animations fixed, so they shouldn't take too long. And the smoke was cut off originally? Huh. RE: Maple Story - Mageker - 03-14-2009 I'm not sure, it needs fixing anyway, I didn't sheet the smoke exactly like it was when I extracted it... -.- Also, could you tell me how to do like you did with the slimes? so I can sheet everything by myself without having to bother you -.- RE: Maple Story - Random Talking Bush - 03-14-2009 (03-14-2009, 10:43 AM)Mageker Wrote: I'm not sure, it needs fixing anyway, I didn't sheet the smoke exactly like it was when I extracted it... -.-I'll see what I can do about fixing it up. Anyway, to be able to keep the transparencies for the sprites, you'll need a program such as Paint Shop Pro or Photoshop, or any other graphics-editing program that supports alpha-channel transparency. As for that monster you asked me about in the PM, just put it into a spritesheet and I'll give it the proper transparencies. |