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Tabuu's Takeover - Printable Version

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RE: Tabuu's Takeover - gangster guy - 08-19-2008

Doesn't tabuu give off light?


RE: Tabuu's Takeover - Yoder - 08-19-2008

It looks like the light is being cast down upon him as well (as light coming from behind him).


RE: Tabuu's Takeover - Paper Jorge - 08-23-2008

Well, it doesn't look like Tabuu except the fact it's blue. Just remove the boots and gloves...that's all I see for now...


RE: Tabuu's Takeover - The Avenger - 10-26-2008

Well, uh, sorry for not posting in who knows how long. I totally forgot about this project and found my last progress on Tabuu. Apparently, I made the Dragon Cannon too big, so I double sized Tabuu to match up with the cannon and Shuriken boomerang. (And ignore that white oval by the pallet for the Shuriken boomerang.)

[Image: tabuutempspritesiv3.png]

And Geomar, are you trying to flame me saying that I can't sprite in Pain? I have three years of experience in paint and I don't see any other topics of making Tabuu sprites anywhere else on this forum. All I ask is for constructive criticism, that I can take. But when you start flaming me, that's crossing the line!


RE: Tabuu's Takeover - CeeY - 10-26-2008

That Fish Blade is EXTREMELY PILLOWED.
Also the roataions need work, don't just rotate them up, down, left, and right.


RE: Tabuu's Takeover - SmithyGCN - 10-26-2008

You actually did decent work on the dragon head and shuriken, but everything else still needs a lot of work. Sad

As he looks now, he just looks like a blue man and nothing much like Tabuu.

Some c+c on the newest stuff would be some unusual additions of darker shade pixels here and there that you put that's throwing things off. :/ Otherwise, they do look okay.


RE: Tabuu's Takeover - Seiryu's Tear - 10-31-2008

May I? I like where you are going with this so far. At most, I say try to fix up Tabuu's legs to make them a bit thinner. Since you were using Megaman as the base, try to shave them down a bit so they are thin. At least to the point where you can see an actual leg-foot shape.