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[FANGAME][PLAYABLE] - Mushroom Kingdom Fusion - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: [FANGAME][PLAYABLE] - Mushroom Kingdom Fusion (/thread-11430.html) |
RE: [FANGAME][PLAYABLE] - Mushroom Kingdom Fusion - Kosheh - 01-22-2014 (01-21-2014, 06:00 PM)AuraLancer Wrote:Quote:you know, Cranky Kong is literally becoming the same character, eh bounce over spike pit on cane and doesn't afraid of anything oh. nonono Not an actual character that contributes to the game plot and active development. I mean, it'd be neat to have characters cameo in as a background asset with a total of like, 4 sprites of animation (which would actually be pretty cool in this game if you guys rolled with that more, as it seems like there's a few Rayman stages but no playable Rayman. If Rayman just like, helicoptered by in the background that'd be pretty neat) ...an Easter egg ![]() (01-21-2014, 06:00 PM)AuraLancer Wrote:oh. lookin' like that he could totally be mario's uncleQuote:And I could have sworn I asked before, but who's the cartoony scientist opposite Snake in the codec from the last trailer? (01-21-2014, 06:00 PM)AuraLancer Wrote:Quote: |