Rabid's Ramshackle of Random Renderings [DIGITAL ART] - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Creativity (https://www.vg-resource.com/forum-21.html) +----- Thread: Rabid's Ramshackle of Random Renderings [DIGITAL ART] (/thread-14398.html) |
RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - LeleleleMAXIMUM - 05-28-2011 hi this is terrible bye video later RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - LeleleleMAXIMUM - 05-29-2011 while i was waiting for the video of the painting process of the face to finish rendering, and then FAIL to upload on youtube several times i went ahead and finished it: rigged+skinned, too my first game-ready character, albeit imperfect RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - Gors - 05-29-2011 make his nose to stick out, same with mouth. It looks so wrong with a flat profile like that :c also longy longy arms RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - Helmo - 05-29-2011 even by gorsal standards RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - LeleleleMAXIMUM - 05-30-2011 yeah i made the long longy arms thanks for pointing out the nose RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - LeleleleMAXIMUM - 05-31-2011 fixed the nose, but as that's really minor, i didn't screengrab. hope that's okay. instead, here's a new character (because i'm thinking of making props for that megaman/naruto freak) i started: Judo Bunny for my gf i'll also be trying Vertex Painting this time. damn. like everytime i think i'll settle for a workflow, i learn something new about Blender's features. Vertex Paint is like Projection Painting, except instead of projecting the painted detail onto the 3D object as if it were a flat object, you paint on the vertices of the object. downside: you need lots of polygons initially. upside: it looks like fun and more precise. addendum: my face painting video won't upload on youtube. idgi. it's under 2 gb and like 4mins long (i sped it up). just keeps on saying unable to upload. RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - Gors - 05-31-2011 (05-29-2011, 05:39 PM)Pugnificent Wrote: even by gorsal standards that wasn't a CC per se, I liked the longy long arms RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - LeleleleMAXIMUM - 06-12-2011 oh, just saw that. thanks! another wip person: now with: teeth! hair! ears! a bit over 1000tris i think took about 1.5 hours on and off? yeah. i need to work more consistently. then again, we had guests over. RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - Previous - 06-12-2011 The eyes seem to be placed a bit too high. And those are som dumbo ears... RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - LeleleleMAXIMUM - 06-12-2011 ??? RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - Gors - 06-12-2011 ears usually follow the head's circumference and don't stick out, so unless this guy has big ears, you should make them more slanted and near the skull RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - LeleleleMAXIMUM - 06-17-2011 thanks, gors, just noticed that the ears do look terrible. tried fixing them a bit, think this is better. RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - LeleleleMAXIMUM - 06-19-2011 a bit slow in browsers RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - LeleleleMAXIMUM - 06-26-2011 currently trying to actually work with a coder/project to get info on the industry awaiting some replies woops, i think i posted the exact model, except this one is UV mapped now. but i'm too lazy to change it! well i just wanted you to know. it's UV mapped now RE: Rabid's Ramshackle of Random Renderings [DIGITAL ART] - LeleleleMAXIMUM - 07-01-2011 Texturing a different model |