Random Talking Bush's Model Rips - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------ Thread: Random Talking Bush's Model Rips (/thread-16491.html) |
RE: Random Talking Bush's Model Rips - Random Talking Bush - 05-16-2012 (05-16-2012, 01:32 PM)RandomRedMage Wrote: Well I hate to ask, but here seems to be the best place, and I understand that the users of this forum, from what ive read very few use blender so I'm likely up a particular creek without a paddle... But I'll ask anyway, With the HDN models Random Talking Bush has released to us, I've been having a small problem importing them into Blender. If I import the SMD file using SMD tools for blender, it does not import the texture mapping along with it. And if I import the DAE file, it imports the textures however it messes up on small parts of the mapping, in Noire for example, one of the ribbons gets the face texture on a few parts of it.No idea why the SMDs wouldn't be working, 3DS Max imports them just fine. Anyway, try this DAE file out. If it works for you, I'll go back and convert all of the DAE files to use "OpenCollada" instead. http://www.mediafire.com/?o26gpha2q59vaaq RE: Random Talking Bush's Model Rips - RandomRedMage - 05-16-2012 Well I thank you for the converted to OC, unfortunately Blender is giving me the same graphical mussup. See the face texture gets placed on the ribbon. o.O quite random... though it does something similar to every model Ive ever imported into blender. I may have to bite the bullet and get my paws on 3dsmax... [how big is 3ds max anyway... blender is a nice little 30mb download.] As for the whole export as OBJ idea that was tossed out there, that would be fine if I wasn't trying to keep the bone structure intact. ] RE: Random Talking Bush's Model Rips - Roxas358 - 05-16-2012 I sent you a PM and as for 3DS Max, all I remember is it took a long time. RE: Random Talking Bush's Model Rips - Random Talking Bush - 05-16-2012 (05-15-2012, 05:56 AM)Azu Wrote: Not really a request, but is it possible to rip models form Tales of Vesperia PS3 and Tales of Graces F?Hm, seems like only the files can be decompressed. Nobody's looked into the model format yet, from what I can see. RE: Random Talking Bush's Model Rips - Random Talking Bush - 06-08-2012 More models from me. Same game, too. Well, except for one metallic hedgehog that managed to sneak its way in. Hyperdimension Neptunia Mk2: (Green Heart) (Purple Heart) (White Heart) (Bomb-omburai) (Plum-met) (Terits) (CFW Brave) Sonic Free Riders the Hedgehog 4: Episode 2: (Metal Sonic) ...I kinda forgot all about working on the models from Super Smash Bros. Brawl. I'll get to them next time. RE: Random Talking Bush's Model Rips - Garamonde - 06-08-2012 (06-08-2012, 04:26 PM)Random Talking Bush Wrote: ...I kinda forgot all about working on the models from Super Smash Bros. Brawl. I'll get to them next time. Oh well, Peardian hasn't uploaded my last submissions for that so I'm not claiming anymore until he does, plus I'm working on other things and haven't been able to use my lappy nearly as much lately anyway. RE: Random Talking Bush's Model Rips - Peardian - 06-08-2012 Very nicely done with the models! Wait, a Mario pipe is an enemy? How does it even attack? RE: Random Talking Bush's Model Rips - Random Talking Bush - 06-08-2012 (06-08-2012, 08:41 PM)Peardian Wrote: Wait, a Mario pipe is an enemy? How does it even attack?Simply put, it tilts forward and bonks you in the head. Pretty weird. RE: Random Talking Bush's Model Rips - TGE - 06-09-2012 (06-08-2012, 08:41 PM)Peardian Wrote: Very nicely done with the models!That's his attack. People get so confused that their brains melt. IT IS THE ULTIMATE POWER! RE: Random Talking Bush's Model Rips - valforwing - 06-09-2012 ooh sweet, i think i've seen some of these in MMD RE: Random Talking Bush's Model Rips - Random Talking Bush - 06-09-2012 (06-09-2012, 10:18 AM)valforwing Wrote: ooh sweet, i think i've seen some of these in MMDYeah, the people who ported the models to MMD have been using the models I've uploaded, for the most part. RE: Random Talking Bush's Model Rips - TGE - 06-09-2012 I must admit, Metal Sonic does look ugly compared to his Generations model... RE: Random Talking Bush's Model Rips - Random Talking Bush - 06-09-2012 (06-09-2012, 01:31 PM)thegameexplorer Wrote: I must admit, Metal Sonic does look ugly compared to his Generations model...Well, that's because Sega basically recycled its model from Sonic Free Riders, as you can tell from the textures. Plus, Sonic Generations had a higher budget, so that explains why the models look better in that game. RE: Random Talking Bush's Model Rips - TGE - 06-09-2012 (06-09-2012, 01:36 PM)Random Talking Bush Wrote:Couldn't they just have used the superior model from Generations? It doesn't make any sense...(06-09-2012, 01:31 PM)thegameexplorer Wrote: I must admit, Metal Sonic does look ugly compared to his Generations model...Well, that's because Sega basically recycled its model from Sonic Free Riders, as you can tell from the textures. Plus, Sonic Generations had a higher budget, so that explains why the models look better in that game. WTF SEGA? Lol.... So I'm a member of the Sonic Stadium, and a dude said he *made* a modern Metal Sonic model and *he rigged it* but he couldn't get it converted to Generations. So I said: PM me the files, I'll do it for you. Guess what model he used.... YOUR EPISODE 2 MODEL! RTB, YOU ARE MODEL RIPPING JESUS IN BABY PANTS, YOU ARE IT! RE: Random Talking Bush's Model Rips - Garamonde - 06-09-2012 (06-09-2012, 03:25 PM)thegameexplorer Wrote: RTB, YOU ARE MODEL RIPPING JESUS IN BABY PANTS, YOU ARE IT! Uhh what lol? |