OLD THREAD ---- [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: OLD THREAD ---- [In Development] tSR-Furious: The Spriters Destroy the Earth~ (/thread-17817.html) |
RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Maxpphire - 08-06-2011 I'm not going to bother deleting all of these posts so uhh locked RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Chris2Balls [:B] - 08-06-2011 What. Let's move on, [robo9] didn't mean any harm. If Vipershark and Starsock64 feel offended enough by the material he posted, then either robo will remove it from his own initiative or I will. If it's cool that it stays there, then that's fine. RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - [robo9] - 08-06-2011 Angie, if this actually offended you, that wasnt my intention and I'll delete the video if you so desire, and if anything I'm sorry for offending you. RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Vipershark - 08-06-2011 ...i'm pretty sure everyone (angie included) realizes this is a joke...? That's why I asked for the posts to be deleted in the first place, just so nothing would escalate, given recent events It's only four posts; cmon A lock is unnecessary RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - [robo9] - 08-06-2011 Screw it, I'll just delete the post. Wether it was a joke or not, there's no need for this to escalade further and have a chance at an argument/derail. RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Gors - 08-06-2011 I didn't see the whole thing happening but I don't want this project to be taken so seriously. It's just a mere game about putting our virtual representatives on a fight, and I mean no personal harm in it. If anything is making you feel unconfortable in the way you're being represented, drop either robo or me a pm and we'll change/remove it. RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Gors - 08-09-2011 hopefully fixed Neige's codpiece green cloth thingy RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Gors - 08-10-2011 yo smashin shit up RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Gors - 08-10-2011 better animation, but same idea RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Zadaben - 08-10-2011 Gors can I animate the lightningbulb as a helper please? RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Gors - 08-10-2011 yes, but it won't be added until I finish the five characters. It's to maintain control over the project. RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Gors - 08-10-2011 I've just watched the video, cracked up quite a lot Sol is so uguu as Konata if anything, I should make individual sprites of everyone transformed so it doesn't look as half assed in the final product. also the depixelling animation should be accompanied of code-generated pixels too or else the animation won't look as good as I intended. RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - [robo9] - 08-10-2011 Code generated pixels? RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Rosencrantz - 08-11-2011 (08-10-2011, 11:07 PM)Gors Wrote: I've just watched the video, cracked up quite a lotMidnight Bliss: Konichiwadesu Kawaii edition viper's most fatal move....... RE: [In Development] tSR-Furious: The Spriters Destroy the Earth~ - Gors - 08-11-2011 (08-10-2011, 11:58 PM)[MachoBot RoboSavage] Wrote: Code generated pixels? yes the game will need to generate pixels to make it look more convincing. Think when you mine things in minecraft, it releases small debris of different sazes randomly in addition to the crack animation. In this case, though, the particles should float and vanish smoothly instead of falling like a solid object and disappear instantly. |