The Smash Bros. Project 4.5 - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html) +------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html) +------ Thread: The Smash Bros. Project 4.5 (/thread-192.html) Pages:
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RE: The Smash Bros. Project 4.5 - GadgetTR - 05-27-2008 Finished* revamping the Palm Tree. Wut d0 u th1nkzorz? Now I gotta do the rock (it's on the far left, normally invisible, but you can see it in one of the Dojo pics). *As far as I would say, at least. RE: The Smash Bros. Project 4.5 - Pik - 05-27-2008 I like it :0 Though I think there are some depth issues, It's good. AquateenJ, Pichu is shaping up nicely. And quickly, too. Keep it up~ RE: The Smash Bros. Project 4.5 - gokuguy - 05-28-2008 i know that someone is doing DK right now, but i wanted to give it a shot. please do not critisize me for the sprite's appearance, im just a beginner. this is not my last version, i am still editing colors, but here it is so far. i did not make the Dedede sprite, i just used it for a size comparison. RE: The Smash Bros. Project 4.5 - link-guy - 05-28-2008 U should have a maximum of five shades with one color... that clearly has way more. DK should have lighter hair color. It kinda looks like u resized the original DK. Contrast needs to be upped. Any thing i am missing? RE: The Smash Bros. Project 4.5 - Pik - 05-28-2008 It's good, but refer to the first image on page 1. RE: The Smash Bros. Project 4.5 - GadgetTR - 05-28-2008 It could also use a bit of an outline :/ RE: The Smash Bros. Project 4.5 - AquateenJ - 05-29-2008 That Green Hill Zone is amazing! Keep up the good work! I worked on the Mushroom Kingdom Stage again (not sure what to call it really since there's a mushrom kingdom in melee). Better? Oh, and Edward IX, I was wondering if I could use your background pieces for it, just to see if it could fit right? RE: The Smash Bros. Project 4.5 - link-guy - 05-29-2008 Anyone who is working on a playable character is going to hate me for this: Basic poses Idle Idle taunts Hurt (all poses, slammed down, thrown, spinning, hit on top of body, in the middle, and on bottom) electrocuted on fire hit by darkness in ground frozen duck crawl Run turn around during run Walk Tiptoe Shield Shield break v dodge, forward dodge, and back dodge (rolls) Pick up Item Pick up Assist Trophy Pick up Super Scope (any item use basically including barrels, crates and party balls) Throw item (up, back, forward, down, still) Ladder climbing Go through door Sleep Slip/ fall Final Smash Waiting Taunt (^, V, and < or >) Cliffhanger cliffhanger jump cliffhanger quick attack cliffhanger slow attack both recovers from cliffhanger Cliff leaning (about to fall off edge if u move toward it) Win (vs match) Lose usually clapping (vs match) Star death Screen death running into wall eating on ground lying down eating ukemi (forward, back, and still, then ceiling, and wall)ukemi is when u press L when u hit (or slightly before) the ground and falling forward and back (after normal jumping) on-screen appearance alt. colors tether hanging swimming/ drowning/ splashing (before drowning) uneven landing drop through (platform) Ground Attacks A >A (includes high, medium, and low attack) ^A vA >>A >S (includes high, medium, and low attack) ^S vS B >B ^B vB Grab Grab miss Grabbed/ struggle Grab hit >Throw <Throw ^Throw vThrow Final Smash Aerial Jump Midair Jump Air dodge JA J>A J^A JvA J<A falling after jumping free falling (falling after B^) wall jump wall cling Key: J=jump A=basic attack B=special >=side/forward <=back ^=up v=down >>=dash side S= Smash This is the entire (or close to entire) list of all poses that playable characters have *NOTE* some characters don't have all of these poses Ex: squirtle can wall cling, but Link can not. RE: The Smash Bros. Project 4.5 - Flare - 05-29-2008 GadgetTR Wrote: The tree has become too shiny, and the checkerd pattern brings too much focus than it should, also that shading I don't believe is the same that the game uses. Apart from that, the grass and checkpoint are really cool. RE: The Smash Bros. Project 4.5 - Pik - 05-29-2008 Yeah, the blocks are just a solid color. RE: The Smash Bros. Project 4.5 - link-guy - 05-29-2008 also the shading of inside the indents need to be darker but not as dark as the top part of the indent (where it slopes inward from the top) RE: The Smash Bros. Project 4.5 - AquateenJ - 05-29-2008 @ Link-Guy: For those working on Melee characters, should we just stick with the Melee poses or should make some Brawl poses for them (like, I know Pichu's would be very similar to Pikachu's poses as Roy's to Marth's, etc)? RE: The Smash Bros. Project 4.5 - link-guy - 05-29-2008 i think that is more or less up to u :/ RE: The Smash Bros. Project 4.5 - Perigi - 05-29-2008 That's a sweet Green Hill Zone, Good job. Also I've updated Kirby with his colors, downward attack, Multi Jumps (when he puffs 5 times), his Defend and fixed his inhaling from a diagnle veiw(just a tweak) and that's it. Also, sry if this is off topic, but is someone gonna open the Fantasy Smash Project again? RE: The Smash Bros. Project 4.5 - Pik - 05-29-2008 You made Kirby look cuter than he usually is~ Can I make a couple of edits though? Only for a few poses, and I have some crits but I don't feel like explaining I believe the Fantasy Smash Project is still at PT, but because of my suspension I can't see |