SUPER ARISA WORLD - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: SUPER ARISA WORLD (/thread-20116.html) |
RE: SUPER ARISA WORLD - Garamonde - 05-07-2012 Oh, I didn't know that the TFR button was open for anyone to use, since it wasn't posted in the thread stating so. I would've definitely had it too. RE: SUPER ARISA WORLD - NICKtendo DS - 05-07-2012 tFR is so awesome, it doesn't need sig support. RE: SUPER ARISA WORLD - Ploaj - 05-07-2012 Gonna actually have some gameplay soon :p RE: SUPER ARISA WORLD - Gors - 05-07-2012 RE: SUPER ARISA WORLD - Gaia - 05-07-2012 robo9 for midboss. RE: SUPER ARISA WORLD - Zadaben - 05-07-2012 I nominate Robo9 for Final Boss. Upgraded to [ROBO99]!!! (Exclamation points as part of his name). RE: SUPER ARISA WORLD - Shade - 05-07-2012 Great music as always Gors! The progress on this so far is pretty amazing. Awesome work guys! RE: SUPER ARISA WORLD - Ploaj - 05-08-2012 So I've added more with this update than any so far Notes: The controls are still WASDOP for now. If you want to use Sengi~ then press the spacebar but there isn't a difference between them yet. So it's less boring I made a very short level to run through. You don't die when you lose your health yet because I don't have some sort of game over screen yet. Anyway, Enjoy and try to find all the glitches you can. Sorry, download only this time. RE: SUPER ARISA WORLD - Gaia - 05-08-2012 Since Sengi~ is a beetle, give her a hover/double jump option, while giving her a better jump, she might end up being slower on the ground. RE: SUPER ARISA WORLD - recme - 05-08-2012 At the end of the level, when you throw a minecraft block between the end and the pipe you magically teleport up. RE: SUPER ARISA WORLD - Ploaj - 05-08-2012 (05-08-2012, 05:05 PM)Gaia Wrote: Since Sengi~ is a beetle, give her a hover/double jump option, while giving her a better jump, she might end up being slower on the ground.She's going to be able to hover similar to Peach but she won't run as fast as Arisa. I just threw in that sprite switch at last minute because I neglected Sengi~ in this one. RE: SUPER ARISA WORLD - Gors - 05-08-2012 Very, very nice! That's it for now. I really love the way this game is coming out, amazing job, Ploaj! c: RE: SUPER ARISA WORLD - TomGuycott - 05-08-2012 Know what I suddenly wish was in this game? Some Super Mario 2 love, with stuff referencing things like Birdo, Phanto or that bird beak door thing. The sprites are already worlds more elaborate than any of the actual Mario games, this game is gonna be sweet. RE: SUPER ARISA WORLD - Ploaj - 05-08-2012 Wow Gors, you have successfully filled my to-do list :o RE: SUPER ARISA WORLD - Gors - 05-08-2012 Don't worry, though, work on your pace because I know that's a lot of things to consider. I'll also be working hard on whatever you need, so things get evened out c: Right now I'm finishing Sengi~'s missing poses and will work a bit more on the hud. made Sengi~'s skidding and hurt poses. BASIC POSES THAT I STILL NEED TO DO: *frontal pose *dead *crouch while carrying something (Sengi~) *grabbing coin *floating *idle *talking (add different emotions?) *win pose *looking up *using salami machine *opening chest if i'm forgetting any other poses, post it in this thread. |