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GAMER LOUNGE 20XX (NO CASUALS!!) - Printable Version

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+--- Thread: GAMER LOUNGE 20XX (NO CASUALS!!) (/thread-25335.html)



RE: GAMER LOUNGE 20XX (NO CASUALS!!) - senjen - 07-26-2014

xbox 360 emulator in the works currently plays frogger 2 but with lag of course since the project is fairly new.

http://www.polygon.com/2014/3/29/5560764/video-shows-xbox-360-emulation-pc


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Helmo - 07-26-2014

Finally, I dont need to own an Xbox to play Frogger now!


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Kriven - 07-27-2014

Nintendo should consider publishing an actual release schedule for Virtual Console titles instead of sneaking them out there...


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Neweegee - 07-27-2014

So this Collectems game is like Pokemon but on Playstation Vita/4, and there's some random stuff added to make it not-completely-like Pokemon, such as(apparently) making the "Collectems" really ugly.

[Image: Pic_429.png]
The site directly mentions Pokemon and even Majora's Mask so I guess they're Nintendo fans and not trying to them rip-off.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koh - 07-27-2014

Self-surgery. Lol.

That one monster in the middle-left looks like Zangoose.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - senjen - 07-28-2014

NES Redesign Make Old Games Look Better, not made by Nintendo.

http://video.wikia.com/wiki/File:NES_Redesign_Will_Make_Old_Games_Look_Better


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Kriven - 07-28-2014

As sexy as that sounds, it's not $500 sexy.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Helmo - 07-28-2014

I'd rather just get an RGB monitor


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - puggsoy - 07-29-2014

Miegakure is a 4-dimensional puzzle platformer by Marc ten Bosch (I only just discovered it when he mentioned it in a talk I'm watching). It plays like a 3D platformer, but by pressing a button you can swap one of the dimensions out with the fourth one.
It's a bit confusing to understand through the trailer, but I'm sure that how it works is much more apparent when you actually play it. Understanding and utilising 4D without being able to visualise it seems like an extremely interesting and mind-exercising experience. 4D space is something that has interested me before and I think a game in which it exists is a really cool idea.

It's not out yet but I'm following the blog, thought it might interest some people here.

There's also an xkcd comic about it:

[Image: flatland.png]


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Lemonray - 07-29-2014

[Image: sweFTMy.png]

RIP my Batman controller. I will miss your perfect d-pad.

My other 360 controller's shoulder buttons seem to be on the way out too. I've made a slight modification that has them working again, only now they don't audibly click and are incredibly sensitive. It's better than them only registering 50% of the time I suppose.

I'm considering buying an XB1 controller soon. Although, apparently the PC drivers have issues and some games flat out refuse to acknowledge it, so I don't know.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - senjen - 07-31-2014

This guy's Earthworm Jim 2D animation reel makes the Earthworm Jim HD look Terrible.




RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koh - 07-31-2014

Everytime I see his idle animation, it makes me think of how ridiculous most idle animations are in these kinds of games. Who honestly wobbles all around like that when they're standing, fighting pose or not? But the animation looks really fluid regardless.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Kosheh - 07-31-2014

oops. i guess it's a buzzword in this topic now, but I got freedom planet last week for my birthday. and it's

(07-22-2014, 11:27 PM)Crappy Blue Luigi Wrote:
(07-22-2014, 11:25 PM)Kosheh Wrote: It also doesn't help that the third character (that ironically sounds like the most professional voice they have) seems completely shoehorned into the game as if they had some sharp deadline to reach, with an aesthetic that doesn't even match the other two characters - not to mention that her animations are way, waaaaay overexaggerated for the sake of overexaggeration.

they did have a sharp deadline to reach, unfortunately.

also, "sounds like the most professional voice they have"
HAHAHA
HA
HAAA FUCK SHE'S SO OBNOXIOUS

does anybody out there know how to voice child characters without making them super squeaky and bouncing up to high pitches and back all the time because i've never heard a single child who speaks that way

"super cutesy" tends to not actually be that cute

that's the thing. it's "professional" though also "extremely depressing". Through playing this game, it feels like almost no one has voice acting experience in this game. unfortunately, when the annoying, "super cutesy" character is the best voice actor in the entire game...
that's really saying something about the quality of the game's voice acting.
I'd rather sit through Sonic Adventure's cutscenes than any of these...actually, I'd rather just do that. Thankfully, there's the Classic option which I've been playing through.

Given all the controversy in this topic (!!!!) it plays like different Sega games, but like...in parts. The general gameplay feels like a mashup of Sonic and Ristar, depending on who you're playing. There's the girl (the purple one...who's a dragon apparently? lol wut) who's all G2GFAST and there's Carol who has a little more emphasis on melee but can sometimes go fast (like Sonic but dumb)
And then there's the dog girl. Jesus I said it when I saw the trailer but the dog girl feels so slapdash. She's Ristar.

rip

Then later on in the game there's some levels that feel like Gunstar Heroes


But, in terms of the "Sonic clone" feel that the trailer gives off - after just playing the first stage through, it...really isn't a clone at all. In fact, with this game far exceeded my expectations ("oh this is a clone at all!").
It's like saying Shovel Knight is a Ducktales clone because the protagonist's actions in the trailer echo Scrooge McDuck's.

Actually this game is pretty much Shovel Knight, but instead of paying homage to Nintendo games it pays homage to Sega games.


Sure, there's PORTIONS which feel like a Sonic game, but the level maps are so well thought-out and packed with items and other goodies that you're pretty much forced to stop and explore at some point, especially if you're a completionist. If anything, I could describe the purple dragon running person as basically Shadow in Sonic 1 Megamix.

...Speaking of levels and exploration, is it normal that it takes me 15 minutes to complete a level? I feel with like, the Genesis game vibe that that's just way too long to be a stage ):


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - senjen - 07-31-2014

I just realized Earthworm Jim is having his 20th anniversary next year do you think they will bring him back in Earthworm Jim 4 or Earthworm Jim 2 HD, or leave him in video game limbo with the rest of the characters stuck in limbo.

Also i always felt Earthworm Jim felt more Nintendo esque than any other company so i would rather it be on a Nintendo system than a Sony or Microsoft one.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Mystie - 07-31-2014

(07-31-2014, 02:53 PM)Kosheh Wrote:

Wait one second...