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Mario* - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html) +------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html) +------ Thread: Mario* (/thread-4584.html) |
RE: Mario* - Alpha Six - 01-14-2011 (01-13-2011, 03:14 PM)Alpha Six Wrote: But we can keep that in mind for later. He's missing every other animation right now. RE: Mario* - Ngamer01 - 01-15-2011 About the last idle animation, the cap needs some animation. The cap isn't a helmet after all (though fixing it can wait for later). RE: Mario* - Wes - 01-16-2011 I made a WIP run animation ![]() Based off of this run, but with 8 frames instead of 18 http://www.spriters-resource.com/ds/newsupermariobros/sheet/31487 RE: Mario* - Alpha Six - 01-16-2011 Where's his bodily movement? RE: Mario* - Wes - 01-16-2011 Well its a WIP. I was just trying the arm and leg movements. I'm going to make him bob up and down a bit, but I checked in Brawl and he doesn't move side to side at all during his run. Quick edit. Please note that the shapes of the arms and legs aren't final. When I shade, I'm going to redraw most of the solid colored parts. And I'll make his hat move a little and stuff like that. Right now I'm just trying to make the movement fluid. ![]() RE: Mario* - Alpha Six - 01-16-2011 Okay, the bodily movement makes it look 400x better. Please continue! RE: Mario* - ThePortalGuru - 01-16-2011 Looking wonderful! It's always good to see some animation progress! RE: Mario* - Locked Achievement - 01-17-2011 I'd like to see the cap bo up and down slightly when Mario does. that would look awesome RE: Mario* - Wes - 01-17-2011 Working on the hat bob now. Not sure if the hat should go up when Mario goes up, or down when Mario goes up ![]() RE: Mario* - Negative-Zer0 - 01-17-2011 Some head movement and we'd be good. RE: Mario* - ThePortalGuru - 01-17-2011 Well, naturally, on the downstep, I'd imagine the hat would go up a little, then down on the impact and the upstep. RE: Mario* - Wes - 01-17-2011 (01-17-2011, 05:29 PM)Negative-Zer0 Wrote: Some head movement and we'd be good.Hat? or Head? Because I was originally going to have his head turn left to right a little, but I checked both Brawl and Melee and his head stays still. But the hat movement I have right here. Not too happy with this, because part of his hat stays in the same spot the whole time. But I tried like 3 different times and this was the best one. ![]() RE: Mario* - ThePortalGuru - 01-17-2011 Yeah, the hat just looks awkward as is. One of the things I've noticed is that Mario tends to lean a little further forward, but that's just me being nitpicky. RE: Mario* - tsr moderation staff - 01-17-2011 my god that hat is hypnotic RE: Mario* - Ton - 01-18-2011 The hat is staying in one place while the body moves. ![]() |