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tFR:SDtW Non Gors Workshop - NEWS! (05/31) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: tFR:SDtW Non Gors Workshop - NEWS! (05/31) (/thread-19628.html) |
RE: tFR:SDtW Non Gors Workshop - Baegal - 05-05-2012 ![]() 2 animations down, 75843752091 more to go... RE: tFR:SDtW Non Gors Workshop - Chaoxys - 05-06-2012 Okay, I know when to admit defeat, I give up. Well, I don't give up, but I need help because I have no clue what I'm even aiming for. ![]() Tomorrow (well it's past midnight for me so today... Sunday) is my last day off of work for a few days so I really want to finish everything up, and all thats left on the list is... Portrait W and Portraid L. I'm guessing thats win and lose mugshots? Idk, I'm going by whats on the list. RE: tFR:SDtW Non Gors Workshop - Gaia - 05-06-2012 Ummmm....... That mugshot looks like it could use a few tweaks. mainly around the the jaw area. RE: tFR:SDtW Non Gors Workshop - Cobalt Blue - 05-06-2012 that looks awful. though i rememebr sugesting that you should either use the Stands in JOJO's bizarre as a reference, or just simplify your character desing as one of the characters. the stands particulary are quite surreal, wich garnt you a lot of freedom as to how they should look. i mean, the whole thing is a joke, so you should keep the mugshot as one(i can tell you is hard as chris's balls, but if you can do it, you'd feel completely accomplished) forgot i was going to post this. ![]() Kick > ![]() Win/intro Mugshot RE: tFR:SDtW Non Gors Workshop - Chaoxys - 05-06-2012 Okay now I seriously do give up (Well not really). I keep trying and it keeps looking like crap. I'll probably tryagain later but right now I'm a bit annoyed with this. Idk, is there a character in the series that I would do well to base my sprite off of? I know nothing about the series so I'm really at a loss here. RE: tFR:SDtW Non Gors Workshop - Mutsukki - 05-06-2012 Like Meta said, the Stands are a good reference. Your character kinda does look like "Gold Experience" (I think I've showed this same reference here to somebody?), because he's the more robo-like. RE: tFR:SDtW Non Gors Workshop - Chaoxys - 05-06-2012 Yeah I'm going to need some help. ![]() The issue is that I keep trying to draw it out like how my character usually looks, which is obviously not in the style of how it's meant to looks. RE: tFR:SDtW Non Gors Workshop - Crappy Blue Luigi - 05-06-2012 try copying the reference exactly, and then editing it from there into your guy. RE: tFR:SDtW Non Gors Workshop - Baegal - 05-06-2012 Back run/reverse ![]() RE: tFR:SDtW Non Gors Workshop - Gaia - 05-06-2012 ![]() WIP/Conceptual phase of his fish gun with bait ammo. Acts as a -> Punch move. RE: tFR:SDtW Non Gors Workshop - Chris2Balls [:B] - 05-06-2012 I can't wait to see Baegal's jumping animations. RE: tFR:SDtW Non Gors Workshop - Baegal - 05-06-2012 (05-06-2012, 03:36 PM)Chris2Balls [:B] Wrote: I can't wait to see Baegal's jumping animations.I was actually going to work on that next! I don't have too much for them, but I'll try to make them somewhat goofy. Do we need an animation for the recoil after the jump and into the idle? Like, the 4 (or however many) jumping/landing frames, and one more for transition? Also, can the duck animation be one frame? or does it need a transition? I'm new to this :V RE: tFR:SDtW Non Gors Workshop - Chaoxys - 05-06-2012 ![]() Is this slightly closer? I know it isn't finished, I just want to know if the design fits. I also plan on redoing the blue headplate part. EDIT- Crap. I forgot to remove the mustache. Oh well, imagine that but without the mustache... or with it, idc. RE: tFR:SDtW Non Gors Workshop - Chris2Balls [:B] - 05-06-2012 ![]() you can use this if you want ![]() RE: tFR:SDtW Non Gors Workshop - Chaoxys - 05-06-2012 Thank you for your help. I was actually going to try and work with my most recent one, but looking at it now, it takes up way too much space, so I'll go with your version. |