Official Team Fortress 2012 Lounge - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +------ Forum: Team Fortress 2 (https://www.vg-resource.com/forum-99.html) +------ Thread: Official Team Fortress 2012 Lounge (/thread-10206.html) Pages:
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RE: Official Team Fortress 2012 Lounge - Dazz - 06-18-2012 We're now working on our TF2 server. RE: Official Team Fortress 2012 Lounge - Previous - 06-18-2012 Sounds awesome. I'm not a huge player myself, but I think I have it on my steam somewhere. If you're looking for the worst player, catch me. RE: Official Team Fortress 2012 Lounge - Britt - 06-18-2012 Estimate on when it will be up? RE: Official Team Fortress 2012 Lounge - Dazz - 06-18-2012 Couple days to knock out the kinks, really. RE: Official Team Fortress 2012 Lounge - DioShiba - 06-18-2012 So what mode are we exactly going to have on the server? RE: Official Team Fortress 2012 Lounge - Dazz - 06-18-2012 94.23.157.124 Feel free to join our testing RE: Official Team Fortress 2012 Lounge - Rosencrantz - 06-18-2012 (06-18-2012, 04:48 AM)Meta Wrote:Well, this is a yes-and-no kind of question...(06-18-2012, 03:54 AM)puggsoy Wrote: For the sake of conversation, let me just say that I got premium now. What I wanted it for most was the 300 backpack slots, because I had to keep choosing between items I had and items I picked up, now I won't have to do that for a while. In addition to obviously being able to hold more items which is just generally cool anyway. Having the chance to pick up hats and strange weapons is also a cool bonus. See, people are still kind of being pricks to F2P players, and I recall there being that mod that kicks you from servers if you don't have premium. I don't know if the mod is still in use, though (it probably isn't at this point), but at least you can get into pretty much any and every server now !! Also, you can trade now. Which means you can get all the items you want to consistently use without having to rely on insanely lucky drops or insanely high craft prices. But that's pretty much it though RE: Official Team Fortress 2012 Lounge - Kitsu - 06-18-2012 Trading can also allow you to mass up crafting metal and then trade it away for things worth money, like keys or even games. Sometimes. RE: Official Team Fortress 2012 Lounge - John2k4 - 06-18-2012 Great server, Dazz. =) If you need any help, I've set a few up before. RE: Official Team Fortress 2012 Lounge - Sonikku - 06-18-2012 http://www.tf2items.com/item/894056326 LOOK WHAT I UNBOXED RE: Official Team Fortress 2012 Lounge - DioShiba - 06-18-2012 (06-18-2012, 08:28 PM)Sonikku Wrote: http://www.tf2items.com/item/894056326 That's a funny looking dragon dildo. Although which class is this for specifically? curious. RE: Official Team Fortress 2012 Lounge - John2k4 - 06-18-2012 That is for the Demoman. RE: Official Team Fortress 2012 Lounge - Rosencrantz - 06-18-2012 (06-18-2012, 08:28 PM)Sonikku Wrote: http://www.tf2items.com/item/894056326 I wish I was lucky enough to unbox a decent unusual, only one I ever got was one that a friend snagged for me :,( RE: Official Team Fortress 2012 Lounge - Sonikku - 06-18-2012 this is actually my second unusual uncrate i don't even go for unusuals they just sorta happen; the other one was a smoking connoisseurs cap RE: Official Team Fortress 2012 Lounge - Rosencrantz - 06-18-2012 Just gotta ask: how many crates do you open? |