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Sprite Ripping Project 3: Old-School TMNT - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Archives (https://www.vg-resource.com/forum-66.html) +---- Thread: Sprite Ripping Project 3: Old-School TMNT (/thread-15669.html) |
RE: Sprite Ripping Project 3: Old-School TMNT - Goemar - 12-17-2010 Right, pretty sure this is all of them... ![]() Edit: Water Death added RE: Sprite Ripping Project 3: Old-School TMNT - A.J. Nitro - 12-17-2010 Nice! Looks a lot more complete! RE: Sprite Ripping Project 3: Old-School TMNT - Dolphman - 12-17-2010 there's an area where you rescue the captured turtle in world 3. that and the death sprites are pretty much what's left. RE: Sprite Ripping Project 3: Old-School TMNT - Goemar - 12-17-2010 Gah death sprites... forgot about those. I'm guessing there going to be same as the mutating sprites but I'll go take a ganders. And I'll go rescue a turtle as well. Well I'll slap 'em up tomorrow - calling it a night. RE: Sprite Ripping Project 3: Old-School TMNT - Ton - 12-18-2010 Cannot thank enough. RE: Sprite Ripping Project 3: Old-School TMNT - Goemar - 12-18-2010 ![]() Well I think that's all of them. Sadly there's no full rope-less turtle sprite (checked tiles) and Raph's downward attack starts as Leo's sword in game so I've done it like that in the sheet. I did this using FCEU as the sprites I did ages ago were done using that, but since then I've started using VirtuaNES, and the pallete is quite different. So I was wondering which one is more accurate (sadly I don't have my NES with me at the moment to check myself) or if it doesn't really matter? RE: Sprite Ripping Project 3: Old-School TMNT - redblueyellow - 12-22-2010 ![]() (Teenage Mutant Ninja Turtles 1: Fall of the Foot Clan) Sorry it took so long to get up. RE: Sprite Ripping Project 3: Old-School TMNT - Ton - 12-22-2010 Excellent! RE: Sprite Ripping Project 3: Old-School TMNT - Deathbringer - 12-22-2010 This should be every possible pose for him, other than the portraits and alternate palette, I just need to rip the full power bar attack effects. ![]() RE: Sprite Ripping Project 3: Old-School TMNT - Incubator - 12-23-2010 Where's TMNT: Tournament Fighters for the NES? ![]() TMNT 4 RE: Sprite Ripping Project 3: Old-School TMNT - Goemar - 12-23-2010 TMNT 4 is turtles in time, not Tournament Fighters. But yeah he's right - your missing it. RE: Sprite Ripping Project 3: Old-School TMNT - Incubator - 12-23-2010 (12-23-2010, 02:21 PM)Goemar Wrote: TMNT 4 is turtles in time, not Tournament Fighters. turtles in time? ![]() RE: Sprite Ripping Project 3: Old-School TMNT - Ton - 12-23-2010 Yeah, that's the title of the game, but TMNT 4 is Turtles in Time. It goes TMNT, TMNT2: The Arcade Game, TMNT3:Manhattan Missions, and TMNT4: Turtles in Time. RE: Sprite Ripping Project 3: Old-School TMNT - Enscripture - 12-25-2010 A while back, I tile-ripped the Big Krang sprites from the 1st stage, and I tile ripped the Rat King, both from the SNES version, of course. The Rat King on the site is almost complete. It's only missing few things. Krang's little antennae is separate for whatever reason ![]() Krang: ![]() Rat King: ![]() RE: Sprite Ripping Project 3: Old-School TMNT - Ton - 12-26-2010 Very cool. Have you thought about doing any others? ![]() |