Super Smash Bros. Ultimate Ripping Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Super Smash Bros. Ultimate Ripping Project (/thread-34836.html) |
RE: Super Smash Bros. Ultimate Ripping Project - Essential - 12-31-2018 BTW, Where can I get Eevee, the real time render engine? RE: Super Smash Bros. Ultimate Ripping Project - VirtualTurtle - 12-31-2018 (12-31-2018, 02:13 PM)Essential Wrote: BTW, Where can I get Eevee, the real time render engine? It's included in blender 2.8, just switch it in the render tab RE: Super Smash Bros. Ultimate Ripping Project - Essential - 12-31-2018 (12-31-2018, 02:14 PM)VirtualTurtle Wrote:(12-31-2018, 02:13 PM)Essential Wrote: BTW, Where can I get Eevee, the real time render engine? Thanks, I just installed it. But any way to deal with the weird cutouts given by the lightning? RE: Super Smash Bros. Ultimate Ripping Project - Pikaman - 12-31-2018 Hey guys. Does anyone know why Pichu's eyes don't render correctly? Everything else is fine but the eye area is blacked out. The same happens with Pikachu and I can't figure it out even after watching turtle's video. Furthermore, does anyone know how to apply the curry face effect? RE: Super Smash Bros. Ultimate Ripping Project - Flambo237 - 12-31-2018 Does anybody know how to fix this? The texture for the eyebrows is transparent so I don't really know how to make it have skin as well. RE: Super Smash Bros. Ultimate Ripping Project - ninetalescommander - 12-31-2018 (12-31-2018, 06:55 PM)Flambo237 Wrote: Does anybody know how to fix this? The texture for the eyebrows is transparent so I don't really know how to make it have skin as well. Have you tried disabling shadows? RE: Super Smash Bros. Ultimate Ripping Project - Flambo237 - 12-31-2018 (12-31-2018, 07:29 PM)ninetalescommander Wrote:Yeah, looks the same.(12-31-2018, 06:55 PM)Flambo237 Wrote: Does anybody know how to fix this? The texture for the eyebrows is transparent so I don't really know how to make it have skin as well. RE: Super Smash Bros. Ultimate Ripping Project - Fobwashed - 12-31-2018 (12-31-2018, 06:55 PM)Flambo237 Wrote: Does anybody know how to fix this? The texture for the eyebrows is transparent so I don't really know how to make it have skin as well. This helped me. You have to change the blend mode to alpha blend. https://www.youtube.com/watch?v=5fNrhdpCqm4 RE: Super Smash Bros. Ultimate Ripping Project - Flambo237 - 01-01-2019 (12-31-2018, 11:39 PM)Fobwashed Wrote:(12-31-2018, 06:55 PM)Flambo237 Wrote: Does anybody know how to fix this? The texture for the eyebrows is transparent so I don't really know how to make it have skin as well. Thanks, I'll try this. RE: Super Smash Bros. Ultimate Ripping Project - Flambo237 - 01-01-2019 Okay so I don't think this is an alpha problem, I think it's actually a model problem. This is what it looks like after I applied my SSS materials (without the eyebrow texture, that actually also gives a strange effect tho). I'm not sure if I messed up somewhere or if it's a blender problem, but I do know that removing doubles didn't work (it did work for the other parts of the face however) and it's not a shading issue. https://imgur.com/BGCSNgl RE: Super Smash Bros. Ultimate Ripping Project - ninetalescommander - 01-01-2019 (01-01-2019, 04:33 AM)Flambo237 Wrote: Okay so I don't think this is an alpha problem, I think it's actually a model problem. This is what it looks like after I applied my SSS materials (without the eyebrow texture, that actually also gives a strange effect tho). I'm not sure if I messed up somewhere or if it's a blender problem, but I do know that removing doubles didn't work (it did work for the other parts of the face however) and it's not a shading issue. Question, how do you get the skin to look that way? I've tried it myself and the best I've managed is this. https://imgur.com/a/GjeGwrN RE: Super Smash Bros. Ultimate Ripping Project - Flambo237 - 01-01-2019 (01-01-2019, 01:14 PM)ninetalescommander Wrote:(01-01-2019, 04:33 AM)Flambo237 Wrote: Okay so I don't think this is an alpha problem, I think it's actually a model problem. This is what it looks like after I applied my SSS materials (without the eyebrow texture, that actually also gives a strange effect tho). I'm not sure if I messed up somewhere or if it's a blender problem, but I do know that removing doubles didn't work (it did work for the other parts of the face however) and it's not a shading issue. I used SSS materials, here's my node layout https://imgur.com/a/X7fdcoA RE: Super Smash Bros. Ultimate Ripping Project - Essential - 01-01-2019 (01-01-2019, 01:20 PM)Flambo237 Wrote:Where was that unseen input in the right before the first mix shader node?(01-01-2019, 01:14 PM)ninetalescommander Wrote:(01-01-2019, 04:33 AM)Flambo237 Wrote: Okay so I don't think this is an alpha problem, I think it's actually a model problem. This is what it looks like after I applied my SSS materials (without the eyebrow texture, that actually also gives a strange effect tho). I'm not sure if I messed up somewhere or if it's a blender problem, but I do know that removing doubles didn't work (it did work for the other parts of the face however) and it's not a shading issue. RE: Super Smash Bros. Ultimate Ripping Project - Kold-Virus - 01-01-2019 Hey, how reliable is the Eevee renderer? Asking for a friend RE: Super Smash Bros. Ultimate Ripping Project - ninetalescommander - 01-02-2019 (01-01-2019, 10:59 PM)Essential Wrote:(01-01-2019, 01:20 PM)Flambo237 Wrote:Where was that unseen input in the right before the first mix shader node?(01-01-2019, 01:14 PM)ninetalescommander Wrote: Question, how do you get the skin to look that way? I've tried it myself and the best I've managed is this. That was my next question, you beat me to it |