Pokémon Masters - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Pokémon Masters (/thread-35845.html) |
RE: Pokémon Masters - mattpub - 02-08-2020 You guys have another person interested in ripping those models ! I have been searching for a thread like this ever since the game came out. I hope we can make progress into importing the models and if possible animations into (.fbx) for 3DS Max and UE4 ! I any of you want the models because your building your own Pokemon game, pm me, I would be interested in knowing what you are working on. I'm counting on you ! RE: Pokémon Masters - killercracker - 02-09-2020 I have a maxscript in the works to import models and animations into 3ds max. RE: Pokémon Masters - SniperDragon32 - 02-10-2020 ohhhh RE: Pokémon Masters - ambros489 - 02-10-2020 Would there be a way to check the animation LMD files and find the information on bone rotation, movement and scale on selected frames or poses? I'm asking because so far there hasn't been a way to export the animations to friendlier formats. RE: Pokémon Masters - TehSe7en - 02-17-2020 (02-09-2020, 10:24 PM)killercracker Wrote: That's awesome! When can we expect a release? I'm importing these models with sun/moon animations as placeholders but those animations don't really hold up in higher resolutions Also, blender's plugin doesn't really import smoothing, it's a pain in the arse to fix the faces without breaking everything :/ RE: Pokémon Masters - mattpub - 03-06-2020 Has any progress been made ? RE: Pokémon Masters - killercracker - 03-06-2020 I never released it because I found out that a blender script for animations were released. For all who still want the maxscripts I'll leave them here. https://drive.google.com/drive/folders/1wB_AeF7tR47aeHdH3HCGNovklMgxVv8J?usp=sharing RE: Pokémon Masters - trainer_noe - 03-09-2020 (03-06-2020, 05:31 PM)killercracker Wrote: I never released it because I found out that a blender script for animations were released. For all who still want the maxscripts I'll leave them here. hi, a question, could you tell me where is the blender script o do you know if there are people working on that? ^^ RE: Pokémon Masters - mattpub - 04-06-2020 Whaouh, Thanks a bunch for the max scripts, you have no idea how much this means for me !!! You're a champ ! But, sadly there is a but, although I am hyper grateful already it would be nice, if possible, you could fix the animation plugin, it's not constant, some animation open on the wrong axis and I was wondering if that was normal ? I have 2 questions though : How to make the face smooth with the rest of the body ? Does anybody have the latest dump files please of version 1.8.5 please ? I tried to get them myself to no avail. I have a huawei phone and the backup has to be encrypted for it to work, so far I haven't managed to decrypt it. I've been following this guide : https://www.linkedin.com/pulse/huawei-backup-decrypt-gherardo-magnini I'm having trouble with installing the .whl file. RE: Pokémon Masters - Zook - 05-07-2020 (07-25-2019, 10:10 AM)Deep Weeb Wrote: None of the character models are in the .apk by default, to get them you need to actually install the app on your phone first and then dump the files.Sorry, uhh, i've been trying to do that would mind going about how dumping them works? like what program do i use to dump the apk files? Asset Studio is the only one that comes to mind really, but i don't think that's it. RE: Pokémon Masters - CrownCityMisfit - 05-07-2020 Thanks so much for the maxscripts. Looking to rip and convert scenery to FBX (if I can find a dump). Cheers. RE: Pokémon Masters - Deep Weeb - 05-29-2020 (09-29-2019, 03:55 PM)jugol Wrote: Gotcha:Could you update your fork for Blender 2.8? All models from 1.0.0 work fine with Ver1.2 so I would say to remove Ver1.0 RE: Pokémon Masters - Zero-Chan - 05-31-2020 (05-29-2020, 12:13 AM)Deep Weeb Wrote:You could use the original script for the Pkm Masters models because it got updated to work with Blender 2.8+ and the v1.2 models(09-29-2019, 03:55 PM)jugol Wrote: Gotcha:Could you update your fork for Blender 2.8? All models from 1.0.0 work fine with Ver1.2 so I would say to remove Ver1.0 https://github.com/Turk645/PokemonMasters RE: Pokémon Masters - Red Lightfoot - 06-28-2020 Has anybody been able to get the Pokemon models & animations themselves? Any and all uploaded files I can find only have the trainer models/animations. RE: Pokémon Masters - ggmao - 07-01-2020 they probly are the same as the 3ds games |