Ripping models from Mega Man X DiVE - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Ripping models from Mega Man X DiVE (/thread-36070.html) |
RE: Ripping models from Mega Man X DiVE - KeyCloud958 - 11-23-2020 (11-18-2020, 10:14 PM)DatOneTaiwanGuy Wrote: here are the models of X (M.K) version and copy x : Thank you so much for sharing all the models you got!!!. Can you put all the models you have in a drive folder and share it? So you can also save the new models in that folder and have them sorted. Once more, thank you!!! RE: Ripping models from Mega Man X DiVE - SolarReaper - 11-23-2020 I've got room. I'll do it. I'll primarily focus on characters. RE: Ripping models from Mega Man X DiVE - DatOneTaiwanGuy - 11-24-2020 Also, when using wxHexeditor and this site below that AtlasF used: https://tomeko.net/online_tools/xor.php?lang=en there are some easy keys to decrypt except the ones which store images and music for the game: Normal key that works somehow in assets that store new models and other stuff: 55 6E 69 74 79 46 53 00 00 00 Key 2 (almost works quite a number of assets): 55 6E 69 74 79 46 53 00 00 Key 3: 55 6E 69 74 79 46 53 00 Using the link above to decrypt the length of the key. (If key 1 doesn't work with other assets, switch key 2) (If key 2 doesn't work, switch key 3) (If all those keys don't work, i will do them myself with my linux computer and then share them to you). For files having '@UTF..L....X......X' in wxHexEditor, they are ACB sound files, but for image files, they are this ' sB..M...C...'. RE: Ripping models from Mega Man X DiVE - SolarReaper - 11-25-2020 Does anyone know a good equivalent to wxHexEditor that can be used for Windows? RE: Ripping models from Mega Man X DiVE - csolzuiai - 11-25-2020 (11-24-2020, 09:25 PM)DatOneTaiwanGuy Wrote: Also, when using wxHexeditor and this site below that XFlak used:I still dont know how to decrypt,would you mind recording a video? RE: Ripping models from Mega Man X DiVE - DatOneTaiwanGuy - 11-25-2020 Just check AtlasF's post on ripping the assets in page 8. He posted his video on google drive and he shared the link on page 8. I followed his method but with my older version of wxHexEditor right here. RE: Ripping models from Mega Man X DiVE - csolzuiai - 11-26-2020 (11-25-2020, 09:36 PM)DatOneTaiwanGuy Wrote: Just check AtlasF's post on ripping the assets in page 8.thx, i know how to do now,but only can decrpt one by one RE: Ripping models from Mega Man X DiVE - Darkliger01 - 11-30-2020 Yo! Bass.EXE is coming to DiVE! Let's go~! RE: Ripping models from Mega Man X DiVE - DatOneTaiwanGuy - 12-02-2020 Already ripped him too... : {LINK REMOVED} and i think i fixed the file sharing problem. RE: Ripping models from Mega Man X DiVE - OK5MO - 12-03-2020 (12-02-2020, 10:23 PM)DatOneTaiwanGuy Wrote: Already ripped him too... : Hey I tried downloading the files but accidentally turned “Link sharing” off and now the download link is private. (i’m so sorry!) could you make it public again? Thanks in advance! RE: Ripping models from Mega Man X DiVE - SolarReaper - 12-03-2020 Did you actually download it? RE: Ripping models from Mega Man X DiVE - DatOneTaiwanGuy - 12-03-2020 no, i ripped it from the game. RE: Ripping models from Mega Man X DiVE - SolarReaper - 12-03-2020 I was asking OK5MO. Sorry for the confusion. RE: Ripping models from Mega Man X DiVE - enlightendshadow - 12-03-2020 @DatOneTaiwanGuy Did you happen to rip the models of Rockman Dash, Rockman Exe, and Protoman EXE as well. I want to convert them for use in XNALARA. I've just finished converting your BASS.EXE to XNALARA if you want to see what I've been doing. https://www.deviantart.com/enlightendshadow/art/XDIVE-FORTE-EXE-BY-ENLIGHTENDSHADOW-863029087?ga_submit_new=10%3A1607028547 My ultimate goal is to have the FORTE.EXE and ROCKMAN.EXE models and maybe do a mesh mod that looks like the FORTE CROSS ROCKMAN design from the movie. Thank you for sharing the models you've ripped so far. RE: Ripping models from Mega Man X DiVE - DatOneTaiwanGuy - 12-05-2020 Also i found some placeholders of some characters with this code: CH052_000 and 001 are only assetbundles with only particles and next week's new skin for Iris: CH024_001 ( white boxes in the textures, dragonbones and animations) |