![]() |
tFR:SDtW Non Gors Workshop - NEWS! (05/31) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: tFR:SDtW Non Gors Workshop - NEWS! (05/31) (/thread-19628.html) |
RE: tFR:SDtW Non Gors Workshop - NEWS! (05/31) - Hoeloe - 06-02-2012 (06-01-2012, 05:42 PM)Hoeloe Wrote: Also, is the Spritality unique to each character, and is it something else that should be animated? I'm still unclear on this. Just quoting this to see if I an get it answered, since it seemed to get lost at the end of the last page. (Well, page 94) RE: tFR:SDtW Non Gors Workshop - NEWS! (05/31) - Gors - 06-02-2012 The spritality is unique to each character. About it being animated, it depends on what your spritality is. Chaoxys, for example, opted for a cutscene thingy; Viper's changes the opponent's sprite, and so on. RE: tFR:SDtW Non Gors Workshop - NEWS! (05/31) - Hoeloe - 06-02-2012 Ah, I see. In that case, I have the perfect one for my character, which I'll animate at a later date. RE: tFR:SDtW Non Gors Workshop - NEWS! (05/31) - Gors - 06-02-2012 closing this thread. The new thread will be located at gamedev section, so give ti a check! |