KOS-MOS - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: KOS-MOS (/thread-1009.html) |
KOS-MOS - Angelglory - 06-24-2008 WIP I figured I'd get better C+C in here than in the Fantasy Smash Bros. thread. So yeah... C+C RE: KOS-MOS - Pik - 06-24-2008 I'm guessing Waluigi is going to be in the normal Smash Bros. Project also, right?... Anyway, all of the sprites seem in style, but I don't like Ridley's arms RE: KOS-MOS - Angelglory - 06-24-2008 Yar, Waluigi's for both. Moreso for the normal project since I'm only doing ATs right now. Ridley's pose will be changing drastically into a flying pose anyway. RE: KOS-MOS - Angelglory - 06-24-2008 Update, finished KOS-MOS's sprite~ Refresh as nessecary RE: KOS-MOS - PrettyNier - 06-24-2008 she looks a little short. The hair could also use another shade or two, as it is there is too much difference between the lightest shade and the shade before it. Other then that, its great. RE: KOS-MOS - Angelglory - 06-25-2008 Well, she's about a pixel taller than the Peach in the SSB project. As for color, I can't add another shade or I'll go slip into 17 colors counting transparency, so I changed one color instead. XP First post, refresh, blah blah RE: KOS-MOS - Angelglory - 06-26-2008 WIP Idle; going to make her torso move a bit so it doesn't look like she's just flapping her arms like she is now. I made her another pixel taller and turned her around since most of her attacks use her right arm. |