beat'em up edits - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: beat'em up edits (/thread-10196.html) |
beat'em up edits - Dolphman - 12-09-2009 something i'm working on Felicia was done using Yellow Iris from Battle Circuit as a base. Michelangelo was edited to resemble his 23K incarnation. and a mockup to show how they look. C+C BTW, the sprites of Shredder & Hun come from this game by Ubisoft, while Tokka & Rahzar are from the arcade version of TMNT: Turtles in time TMNT Double Damage RE: beat'em up edits - LeleleleMAXIMUM - 12-11-2009 Great job on the Felicia. I want to see this animated. :> Mikey needs to be lankier and sharper. Basically, less of a recolor. And don't you mean "edits" instead of "customs"? RE: beat'em up edits - Cobalt Blue - 12-11-2009 That felicia is a good example of a well made edit. |