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Ghost Girl - Printable Version

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Ghost Girl - Kriven - 12-26-2009

[Image: ghostgirl.png]

The protagonist for my game.. Think I'm going to fix up that hair of hers, but I really need some crits on the body. I like the first sprite, the second one doesn't look right to me, but I want to know you guys' opinions.


RE: Ghost Girl - Smash - 12-26-2009

Yeah, the hair.. But before it, I think it may help to add more girl-esque characteristics.


RE: Ghost Girl - Kriven - 12-26-2009

[Image: ghostgirl.png]

I fixed the hair, I think. Any suggestions to make her more girlish?


RE: Ghost Girl - Epichao - 12-26-2009

The hair looks good now, just needs shading. On that note, I think the white shade should stand out a little more.
She also needs curves; y'know, breasts and hips (if the tail allows hips, that is).


RE: Ghost Girl - Chaoxys - 12-26-2009

If you are going for a younger look, maybe a bow or something.


RE: Ghost Girl - Jovian-12 - 12-27-2009

looks good to me, this is a cute concept. you don't get too many ghost player characters. perhaps you could fix her tail so that it matches the shading you have on it? like, have it sort of "curl" like you have the lighter shade on it doing.


RE: Ghost Girl - Kriven - 12-27-2009

Played with a few things... Not sure if I like how any of the bows turned out, mostly with how they make her look as opposed to how they look themselves. I also added the tail-curve, like Jovian suggested, and I really like that Cute Thanks. Next to that are two examples where I played with the second-lightest shade, but I don't think they turned out too drastically different.

[Image: ghostgirl.png]


RE: Ghost Girl - Cobalt Blue - 12-27-2009

i'd put a bit more contrast onthe face, so her face expression could be more readable.


RE: Ghost Girl - Chris2Balls [:B] - 12-28-2009

Outlining the hair isn't a good idea, it might need shading too.