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a Crash Bandicoot sprite project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: a Crash Bandicoot sprite project (/thread-10893.html) |
a Crash Bandicoot sprite project - HyperSonic92 - 01-14-2010 I'm trying to make some sprites of Crash that can used in comics and flashes. So that was people won't have to always use the 3d-ish GBA sprites. I plan on editing the sprites from the mobile game "Crash Bandicoot: Mutant Island" for this project. Here's what I have so far: ![]() First I was trying to make an idle pose that didn't have Crash look like he was squatting. I also tried to make some other poses, like fighting poses and that handstand. Anyone is welcome to help out RE: a Crash Bandicoot sprite project - Buzzer465 - 01-20-2010 The idle looks a bit stiff to me...try to make them look a bit more loose. I'd like to help. I'll try working on it tomorrow. Hopefully I'll have something up soon. RE: a Crash Bandicoot sprite project - HyperSonic92 - 01-29-2010 Yeah that's why I had a version without arms. In case it didn't look good. And thanks for volunteering. Feel free to take your time |