MLSS Cape Mario - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Submissions (Archive) (https://www.vg-resource.com/forum-7.html) +-------- Forum: Nintendo (https://www.vg-resource.com/forum-8.html) +-------- Thread: MLSS Cape Mario (/thread-1166.html) |
MLSS Cape Mario - Nintedosega(SMBZ1) - 07-02-2008 Well I might as well say Hi I'm new here. and I just finished my Mlss Cape Mario submission (I know there is already one but I just wanted to submit my custom poses) RE: MLSS Cape Mario - Yak - 07-02-2008 Welcome to TSR! First of all can I say that you should post these in the Sprite Discussion Thread before posting them in submission. Secondly the cape should be down and then when after jumping it should go up. RE: MLSS Cape Mario - Nintedosega(SMBZ1) - 07-02-2008 Yak Wrote:Welcome to TSR! Thanks always nice to get a warm welcome . And Yes I know normally the cape would go down but I'm doing it sorta SMBZ Style. (Lol I love that series) RE: MLSS Cape Mario - Rakia - 07-02-2008 That doesn't explain why it goes up, it seems to me like you were just lazy, and felt like C+P it. RE: MLSS Cape Mario - Yak - 07-02-2008 Nintedosega(SMBZ1) Wrote:Yak Wrote:Welcome to TSR! SMBZ is cool, but the cape is also down in the series as well, and there is already a Caped Mario sheet I think RE: MLSS Cape Mario - Nintedosega(SMBZ1) - 07-02-2008 Yak Wrote:Nintedosega(SMBZ1) Wrote:Yak Wrote:Welcome to TSR! Yes I stated that above and Yes I know it goes down in the series as well. But this sheet has my own custom sprites Rakia Wrote:That doesn't explain why it goes up, it seems to me like you were just lazy, and felt like C+P it. It's sorta like Mario has an energy that is making the cape float. RE: MLSS Cape Mario - FinalYoshi - 07-02-2008 You know that Mario Bros Z is not 100% realgame because that's a fanmovie(or something like this) and Mario don't have superpowers so I think that cannot be accept Quote: 3 - No fansprites RE: MLSS Cape Mario - Ngamer01 - 07-02-2008 The Extra Super Super Mario does need to go, but Final Yoshi... You've never played Super Mario World? Mario turns into Caped Mario by finding the Cape Feather power-up in that game. RE: MLSS Cape Mario - FinalYoshi - 07-02-2008 I play Super Mario World and I finished it a lots of time so I know the cape feather but when you use it, it's not floathing with energy Quote: It's sorta like Mario has an energy that is making the cape float. The cape can float with the wind but not with energy... RE: MLSS Cape Mario - CeeY - 07-02-2008 Honestly, it just looks like a yellow blob that Mario hates to have on his back, it is not useful, and dont try to submit edits unless they have gone through sprite discussion. And no flying poses, also is that the same cape on TSR? Sorry but please put it in sprite discussion. RE: MLSS Cape Mario - Ton - 07-02-2008 The cape is in the same position in every sprite. And it just looksl ike you pasted the SMW cape onto M&L Mario. RE: MLSS Cape Mario - Miles07 - 07-02-2008 Check this sheet out first. This is a good example of making the Cape work with M&LS sprites. |