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Gnats - Tea - 03-10-2010 is what i have so far. Can someone help organise the strip and help me rip the boss? RE: Gnats - Tea - 03-11-2010 Font and life added, but i cant figure out a good way to place everything, so can someone help? RE: Gnats - TheouAegis - 03-11-2010 There is no "good way" to organize. Your strip looks ok for the most part, but there's a lot of empty space in there. Keep similar things in the same rows. Your fly swatter is good, but your bombs are a horrible layout, for example. I would put all bugs on one line, except the bombs -- put the bombs and their explosions on a separate line. All hands and swatters on one line. Font one one line. So on. As for ripping the boss, download YY-CHR, play the game until you get to the boss and then save the game state (press F2, I think). Then ALT-Tab out and run YY-CHR. From there, open the save state file you just made (something like "Mario Paint (U).zst" for example). Then under the PALETTE menu open the save state again (first menu item). Now press PGDN (page down) on your keyboard twice, then click on the - button in YY-CHR about 12 or 13 times. Maybe more, maybe less. Scroll through the tiles until you find the pieces for the boss gnat, then just click and copy. Think of it as a small-but-difficult jigsaw puzzle. RE: Gnats - Tea - 03-11-2010 The thing is, i don't use zsnes, i use snes9x, but ill see waht I can Manage. also, here a new arrangement, this i find will make it easier on game maker EDIT: I got zsnes and yychr, buti cant get the snes mouse to work on zsnes EDIT2: The way i ripped the other sprites simply doesnt work for the boss. Too Many overlapping sprites. RE: Gnats - Gors - 03-11-2010 those squares are an eyesore do something more like this different subjects are separed, less grating colors for the boxes are used and even small information like width and height of the boxes, as well as the number of frames, are added for more convenience to the user. RE: Gnats - Dave - 03-11-2010 Yeah, its a bit harder to see the image when colors area bit too bright RE: Gnats - Tea - 03-12-2010 Ok, thanks. Can anyone help me get the mouse working in zsnes? RE: Gnats - Vic - 03-12-2010 Config > AddOns > Check Mouse on Port #1 or whatever that option is called RE: Gnats - Tea - 03-12-2010 Done that, it still won't move. RE: Gnats - TheouAegis - 03-15-2010 First, make sure you have ZSNES version 1.51 or newer (it's better, anyway). Load up Mario Paint. Press ESC to bring up the GUI and go to Config>Devices. Set port 1 to MOUSE and port 2 to NONE or GAMEPAD. The mouse must be assigned to port 1 for Mario Paint to recognize it. |