CIPHER - topdown shoot 'em up - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: CIPHER - topdown shoot 'em up (/thread-12200.html) |
CIPHER - topdown shoot 'em up - kokocipher - 04-04-2010 CIPHER: This is a vertical shoot 'em up project I've been working on since 2008. It's done in Multimedia Fusion 2. If you are interested in helping with pixel art, music, or audio, you may contact me by e-mail (kokocipher [at] gmail [dot] com) or send a PM Demo stage play-trough http://www.youtube.com/watch?v=PKuHbFJ9_JM you can see more videos on my youtube channel: http://www.youtube.com/user/kokocipher http://www.youtube.com/view_play_list?p=FE218C4B25BED2E0 Project youtube play list: http://www.youtube.com/view_play_list?p=C854575FBEE113CA Alpha release: http://www.create-games.com/download.asp?id=8128 or http://kokocipher.com/forum/viewtopic.php?f=8&t=153 Please excuse some of the sprite rip placeholders. This topic will be updated with the game's progress. All comments are welcome. RE: CIPHER - topdown shoot 'em up - GoldStud - 04-04-2010 Great sound effects. I think the little helper ships are an awesome idea. I love making top-down shooters because they're really easy! But it looks like you've put a lot of effort into the details of this so far. Your sprites look great, but you probably want to get your own. Hopefully you can do that and still maintain your current level of quality. What is multimedia fusion, by the way? RE: CIPHER - topdown shoot 'em up - kokocipher - 04-22-2010 2 Weapons added http://www.youtube.com/watch?v=PKuHbFJ9_JM here are some working in progress enemies I've done a lot of recoding and tweaking, but none of this will show much of a difference in the video. Feel free to suggest any new features or weapons, I kind of ran out of ideas as of now. (please include on "How the feature can be done logically in terms of condition=>action," as my math is limited to algebra and trig.) RE: CIPHER - topdown shoot 'em up - Gaia - 04-23-2010 You again? So far, 'dem ships are looking pretty fine. RE: CIPHER - topdown shoot 'em up - kokocipher - 04-27-2010 Mugshot of pilot: I added some extra shading and decreased the hue saturation Original vector art by firephoenixan Original sketch by me feedback are welcome |