Resident Evil - Custom Sprite - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Resident Evil - Custom Sprite (/thread-12345.html) |
Resident Evil - Custom Sprite - GTK - 04-10-2010 Hello! I intend to make a fan-game Resident Evil. The scenario will include the events of Resident Evil Gaiden, but will be reworked to be more complete and enter the canon of the series. In terms of Game Play, it will be different than the Game Boy Color (required, because it is not a good reference ... :p) Me doing well in Pixel Art, but I still much to learn, and this is why I intend to show my progress here in order to receive criticism and help Its Barry Burton and B.O.W. ("Tyran-Amoeba"). (Sorry if I express myself badly, I speak French origin.) RE: Resident Evil - Custom Sprite - Ultimecia - 04-10-2010 Anything is better than REGaiden gameplay. Good thing I got the game for free The B.O.W. could use some better contrast, but nit's nice so far RE: Resident Evil - Custom Sprite - GTK - 04-10-2010 Thank. - NPC (wip) - Lucia - Barry (original suit) - Barry (RE Gaiden suit) - B.O.W. - Zombie (test, wip) For B.O.W., constrast is better ? RE: Resident Evil - Custom Sprite - Ultimecia - 04-10-2010 Much better. Lucia could also use some more contrast. And I think their legs are a bit too far apart (Lucia, both Barrys) |