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Coco Bandicoot - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Coco Bandicoot (/thread-12515.html) |
Coco Bandicoot - StayPuft - 04-18-2010 How could I improve it? ![]() RE: Coco Bandicoot - R2rAronzoDesu - 04-20-2010 - face should be more round - hair should be smoother - try changing the light source - Overalls could be fixed - ear should be smaller - use a reference pic like :http://www.freewebs.com/hipcrash/Coco.JPG thats all i got. .... but anyways good job so far .... i guess .... RE: Coco Bandicoot - Alpha Six - 04-20-2010 You literally can't. Start over. Keep in mind basic bodily structure, don't just freehand until you understand how a body works. RE: Coco Bandicoot - Zac - 04-20-2010 I'm not really sure how to crit this basically, you need refrence the original picture more also, you need to bend your shades around each shape then use dark color to define her features ![]() maybe you should start your next sprite by using shapes and going from there, freehand is a really tough route to start at RE: Coco Bandicoot - Rockman64 - 04-20-2010 nice edit RE: Coco Bandicoot - StayPuft - 04-20-2010 Thanks for your help everyone. Maybe I can redo this sad excuse for a sprite and make it a little bit better. |