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HGSS Interiors (Violet, Cherrygrove) - Printable Version

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HGSS Interiors (Violet, Cherrygrove) - Lemon - 04-23-2010

Not sure if this is submittable, that's why there's no icon yet.

Due to the crappy 3d stuff even after using the ar codes, it's not perfect, but it could be helpful for those making comics and stuff. I might try the town later, if I can be brave enough.

Comments?

[Image: newbarktowninteriortsr.png]


RE: New Bark Town Interiors - gabrielwoj - 04-23-2010

Kinda nice, but what is PV?
TSR is the spriters resource, but PV?


RE: New Bark Town Interiors - Lemon - 04-23-2010

Pokemon Valley


RE: New Bark Town Interiors - gabrielwoj - 04-23-2010

(04-23-2010, 11:31 AM)Lemon Wrote: Pokemon Valley

Thanks ^^


RE: New Bark Town Interiors - Lemon - 04-23-2010

No problem Cute


RE: New Bark Town Interiors - Lemon - 04-24-2010

So is this acceptable?


RE: New Bark Town Interiors - Lemon - 04-24-2010

I'm sure someone would find these useful.

Cherrygrove Interiors
[Image: cherrygroveinteriorstsr.png]

Violet Interiors
[Image: violetinteriorstsr.png]


RE: HGSS Interiors (Violet, Cherrygrove) - A.J. Nitro - 04-24-2010

I think you forgot to remove the two boys from the trainer school.

Also, does the window in the Violet Gym always show it being night time when you rip this way?


RE: HGSS Interiors (Violet, Cherrygrove) - Lemon - 04-24-2010

It does on my ROM, think they're to a useable degree?

And the boys are there because they cannot move.

All other NPCs I've edited out, like in a Pokemon Center, can walk or turn.


RE: HGSS Interiors (Violet, Cherrygrove) - GrooveMan.exe - 04-24-2010

The indoors of all the gyms utilise 3D for a lot of effects, so I dunno of they can be ripped by flattening this way.

Violet's gym changes in shading over the course of the day, along with the sky outside. I'd suggested ripping morning and daytime too; if you want it complete.


RE: HGSS Interiors (Violet, Cherrygrove) - Lemon - 04-24-2010

Sure, I'll probably do that tomorrow. But these must be semi-useful for people.


RE: HGSS Interiors (Violet, Cherrygrove) - Previous - 04-26-2010

I guess they're usable. Smile
You could try to remove the pokéballs in Elm's Lab, though, for obvious reasons. Cute

PS: I just checked something in my game - you're missing the outlines most objects have. Might be an issue of the emulator you're using or only some settings.


RE: HGSS Interiors (Violet, Cherrygrove) - Moonlink - 04-26-2010

I see you ripped some Interior I ripped too XD.
But Your interiors have a little problem : the borders are not there


RE: HGSS Interiors (Violet, Cherrygrove) - Lemon - 04-26-2010

they're not meant to be.


RE: HGSS Interiors (Violet, Cherrygrove) - Previous - 04-27-2010

I don't know, but I think the outlines should be there. As they did add them to simulate the style of the 2D-Only games. Just look at the actual 2D objects like the chairs or the Wii.