luigi goes for a walk yo - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: luigi goes for a walk yo (/thread-12659.html) |
luigi goes for a walk yo - LunchPolice - 04-27-2010 pretty neat huh I think the GIF animator may have cut a bit off of the sides. Oh well. please comment RE: luigi goes for a walk yo - nicktheslayer - 04-28-2010 Is it supposed to be creepy? Also, the arms look okay, but the legs kinda seem to be helicopter-ing around his lower body RE: luigi goes for a walk yo - Dave - 04-28-2010 the position on the legs are weir looking, try making them look less creepy RE: luigi goes for a walk yo - Cobalt Blue - 04-28-2010 there's so many problems with it that i dont even know where to begin pointing them out so wait for sweet georgia brown or tyvon or dex to do it for me RE: luigi goes for a walk yo - Maneko - 04-28-2010 Looks like a robot wearing a mask, actually. RE: luigi goes for a walk yo - Gors - 04-29-2010 (04-28-2010, 09:35 PM)Francisco Cifuentes Wrote: there's so many problems with it that i dont even know where to begin pointing them out You're such an lazy ass soo Quackbillion Wrote:pretty neat huh no, not neat at all the body twists too much, the limbs get thicker, the shading is bad and messy, you did some ditherinf even if it wasn't needed and you could've used better colors When walking, we also have a little of y-axis movement (we're lower when both legs are toughing the ground and we're higher when one leg is in contact while the other is in the air). Check this chart, it will help you. |